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(→‎Notes: Added immunity to Prone condition)
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*When lightly or heavily obscure, it will blend shadows around it to become [[Invisible (Condition)|Invisible]].
*When lightly or heavily obscure, it will blend shadows around it to become [[Invisible (Condition)|Invisible]].
*Being incorporeal, it can't be [[Shove]]d, [[Thrown]] or used as an [[Improvised Melee Weapon]]. It is also immune to being knocked [[Prone (condition type)|Prone]].
*Being incorporeal, it can't be [[Shove]]d, [[Thrown]] or used as an [[Improvised Melee Weapon]]. It is also immune to being knocked [[Prone (Condition Type)|Prone]].
*Rather than dropping loot, it leaves behind a [[Shadow Vestige]] on death that contains a trace of the life it led before it became transformed by the shadow curse.
*Rather than dropping loot, it leaves behind a [[Shadow Vestige]] on death that contains a trace of the life it led before it became transformed by the shadow curse.
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Revision as of 00:53, 12 December 2023

Shadow
Stats
Level 5

STR

6
(-2)

DEX

16
(+3)

CON

13
(+1)

INT

6
(-2)

WIS

10

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Shadow
Creature Type Icon.png  Type Undead
HP Icon.png  HP 24; 31TTactician
Creature AC Icon.png  AC 13
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 0kg/ 0lb
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +3
Passive features
Resistances
Resistant to Non-Magical SlashingResistant to Non-Magical PiercingResistant to Non-Magical BludgeoningResistant to all AcidResistant to all ThunderImmune to all NecroticResistant to all FireResistant to all LightningResistant to all ColdImmune to all PoisonVulnerable to Radiant
Character information
Location Shadow-Cursed Lands
Allies Other Undead
Enemies The Living
Experience on kill 50

A Shadow is a Undead creature and non-playable race found commonly in Act Two. They are twisted remnants of humanoids that were transformed by the shadow curse.

About shadows

Resembling dark exaggerations of humanoid shadows, these undead feed on the vitality of the living creature they were once part of.

Attacks and abilities

Generic Physical.webp
Necrotic Claws Necrotic Claws ()
+
D4 Necrotic.png 2d4 (2~8) Damage TypesNecrotic

Lash out with cursed claws.

 Melee: 1.5 m / 5  ft
Strength Drain
Claw a foe's heart and possible leech its Strength, killing them instantly if fully drained. Action
D8 Necrotic.png 3d8 (3~24) Damage TypesNecrotic

DC 14  Strength saving throw to resist being drained of 3 Strength from the creature. If lowered to 0, the creature ignores doing Death Saving Throws and will instantly die. If the creature is in bright light or daylight, it gains Advantage Icon.png Advantage on its Saving Throw.

Duration: 2 turns

 Range: 4 m / 13 ft

Notes

  • When lightly or heavily obscure, it will blend shadows around it to become Invisible.
  • Being incorporeal, it can't be Shoved, Thrown or used as an Improvised Melee Weapon. It is also immune to being knocked Prone.
  • Rather than dropping loot, it leaves behind a Shadow Vestige on death that contains a trace of the life it led before it became transformed by the shadow curse.

External links