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Redcap (creature): Difference between revisions

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|race=Redcap
|race=Redcap
|type=Fey
|type=Fey
|HP=45
|HP=45; 58{{Tactician}}
|AC=14
|AC=14
|speed=9m / 30ft
|speed=9m / 30ft

Revision as of 19:15, 16 November 2023

Template:Up to date

Redcap (creature)
Redcap Model.png
Stats
Level 4

STR

18
(+4)

DEX

13
(+1)

CON

18
(+4)

INT

10

WIS

12
(+1)

CHA

9
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Redcap
Creature Type Icon.png  Type Fey
HP Icon.png  HP 45; 58TTactician
Creature AC Icon.png  AC 14
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Character information
Location Sunlit Wetlands
Allies Other Redcaps. Auntie Ethel.
Experience on kill 40

Redcaps are a type of Fey creature found in the Sunlit Wetlands during Act One, being in the service of Auntie Ethel. Small, homicidal creatures born of bloodlust, they have to keep their caps steeped in blood to survive.

Initially they aren't hostile, pretending to be sheep if you have or not overcome the illusion of the wetlands. However, if Ethel is made hostile in any way, they will become hostile when next encountered. Early on, they can prove to be quite difficult foes because of their high health, attack and damage.

Attacks and Abilities

Main Hand Attack - Sickle

Action

Attack roll: +5

D4 Slashing.png 2d4 + 4 (6~12) Damage TypesSlashing

Multiattack - Bloodlust

Action

Attack roll: +6

D4 Slashing.png 2d4 + 4 (6~12) Damage TypesSlashing
D4 Slashing.png 2d4 + 4 (6~12) Damage TypesSlashing
D4 Slashing.png 2d4 + 4 (6~12) Damage TypesSlashing

Ironbound Pursuit

Launch a flying kick that pushes the target back 2m and knocks it Prone.

Action

DC 14  Dexterity saving throw to avoid damage and being knocked Prone  Range: 2 m / 6 ft back.

D8 Bludgeoning.png 3d8 + 4 (7~28) Damage TypesBludgeoning

Tactics

Redcaps are quite dangerous enemies to cross early into Act One, since they have quite high Strength and Hit Points. They will likely be given Bloodlust from a Blood Sage, allowing them to use a powerful three strike Multiattack. They also have a devastating dropkick that can knocked down enemies as well. They also will gain Advantage against anyone who is bleeding, which the Blood Sages can cause.

While powerful combatants, they are quite lacking resisting most spells or abilities that target Dexterity, Intelligence or Wisdom. Attacking them from range also works well, since they have to move through the Difficult Terrain of the swamp to reach you.

Gallery