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Sneak Attack (Melee): Difference between revisions
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Added DRS template
HiddenDragon (talk | contribs) No edit summary |
Phantomsplit (talk | contribs) (Added DRS template) |
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| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| save = | | save = | ||
| additional = | | additional = | ||
| higherlevels = | | higherlevels = For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical|drs=t}} damage, up to 6d6 at Level 11: | ||
For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical}} damage, up to 6d6 at Level 11: | |||
* {{DamageText|2d6|Physical}} at [[Rogue]] Level 3 | * {{DamageText|2d6|Physical|drs=t}} at [[Rogue]] Level 3 | ||
* {{DamageText|3d6|Physical}} at [[Rogue]] Level 5 | * {{DamageText|3d6|Physical|drs=t}} at [[Rogue]] Level 5 | ||
* {{DamageText|4d6|Physical}} at [[Rogue]] Level 7 | * {{DamageText|4d6|Physical|drs=t}} at [[Rogue]] Level 7 | ||
* {{DamageText|5d6|Physical}} at [[Rogue]] Level 9 | * {{DamageText|5d6|Physical|drs=t}} at [[Rogue]] Level 9 | ||
* {{DamageText|6d6|Physical}} at [[Rogue]] Level 11 | * {{DamageText|6d6|Physical|drs=t}} at [[Rogue]] Level 11 | ||
'''Note:''' Prior to patch 3, the damage of sneak attack was limited to 5d6 and didn't increase to 6d6 at Level 11 as it should. | '''Note:''' Prior to patch 3, the damage of sneak attack was limited to 5d6 and didn't increase to 6d6 at Level 11 as it should. | ||
| variants = Sneak Attack (Melee), Sneak Attack (Ranged) | | variants = Sneak Attack (Melee), Sneak Attack (Ranged) | ||
| class learns at level 1 = Rogue | | class learns at level 1 = Rogue | ||
| notes = * Sneak Attack refreshes after the Rogue's turn ends. | | notes = * Sneak Attack refreshes after the Rogue's turn ends. | ||
* As Sneak Attack requires a [[Finesse]] weapon, it may not be used with unarmed attacks. | * As Sneak Attack requires a [[Finesse]] weapon, it may not be used with unarmed attacks. | ||
* When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]] | |||
}} | }} |