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Sneak Attack (Melee): Difference between revisions
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{ | {{ActionPage | ||
| type = classaction | | type = classaction | ||
| summary = '''Sneak Attack (Melee)''' is a | | summary = '''Sneak Attack (Melee)''' is a {{Class|Rogue}} Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Melee Weapons. | ||
The weapon has to have the [[Finesse]] property (but can still utilize Strength if it is higher than Dexterity). | The weapon has to have the [[Finesse]] property (but can still utilize Strength if it is higher than Dexterity). | ||
''See also: | ''See also: {{SAI|Sneak Attack (Ranged)}}'' | ||
| description = Deal an extra 1d6 damage to a foe you have {{Advantage}} against. You can also use Sneak Attack if you have an ally within {{C|1.5m / 5ft}} of the target and you don't have {{Disadvantage}}. | | description = Deal an extra 1d6 damage to a foe you have {{Advantage}} against. You can also use Sneak Attack if you have an ally within {{C|1.5m / 5ft}} of the target and you don't have {{Disadvantage}}. | ||
| image = Sneak Attack | | image = Sneak Attack Melee.webp | ||
| cost = action | | cost = action | ||
| concentration = | | concentration = |