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Dice rolls: Difference between revisions

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363 bytes added ,  17 October 2023
→‎Types of Rolls: Added Initiative
(→‎Types of Rolls: I or copyedits)
(→‎Types of Rolls: Added Initiative)
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An example of this is the {{SAI|Shove}} action, where the creature attempting the Shove must roll Athletics, and the defending creature is allowed to roll either Athletics or Acrobatics to contest the Shove.  If the attacker's roll is higher than the defender's, the Shove succeeds, otherwise it fails.
An example of this is the {{SAI|Shove}} action, where the creature attempting the Shove must roll Athletics, and the defending creature is allowed to roll either Athletics or Acrobatics to contest the Shove.  If the attacker's roll is higher than the defender's, the Shove succeeds, otherwise it fails.
=== Initiative ===
''Main page: [[Initiative]]''
When combat starts, all combatants make an Initiative roll to determine the turn order. This is effectively a Dexterity Ability Check, but made using a {{D4}} instead of a {{D20}}. Proficiency does not normally apply, but some class features, spells and magical items can provide bonuses to the Initiative roll.


= Modifiers =
= Modifiers =

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