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Dice rolls: Difference between revisions
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= Types of Rolls = | = Types of Rolls = | ||
There are four main kinds of rolls in the game, each with their own specific rules application of the general rules above. Attack Rolls, Saving Throws and Ability Checks all use a {{D20}}; other types of dice are mostly used for Damage Rolls. | There are four main kinds of rolls in the game, each with their own specific rules application of the general rules above. Attack Rolls, Saving Throws and Ability Checks all use a {{D20}}; other types of dice are mostly used for Damage Rolls. [[Initiative]] is an exception. | ||
== Attack Roll == | == Attack Roll == | ||
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''Main page: [[Ability Check]]'' | ''Main page: [[Ability Check]]'' | ||
Various actions, other than attacking or making a save, still require the creature to make an attempt that may fail. The creature rolls a D20, and adds its [[Ability Score Modifier]] and possibly its [[Proficiency Bonus]]. | Various actions, other than attacking or making a save, still require the creature to make an attempt that may fail. The creature rolls a D20, and adds its [[Ability Score Modifier]] and possibly its [[Proficiency Bonus]]. The attempted action has a specific [[Difficulty Class]] which the result of the roll must match or exceed. | ||
<div style="text-align: center;">'''Result = {{InfoBlob|{{D20}} + Ability Score Modifier + Proficiency Bonus}}'''</div> | <div style="text-align: center;">'''Result = {{InfoBlob|{{D20}} + Ability Score Modifier + Proficiency Bonus}}'''</div> | ||
Ability Checks | Some Ability Checks are based only on the base Ability Score. A common example is exerting willpower to use the Tadpole's influence on other characters during dialogue. Checks like this have no applicable proficiency, and never add a proficiency bonus. | ||
=== Skill Check === | === Skill Check === |