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D&D 5e feat changes: Difference between revisions
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Lucky is different from 5e.
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(Lucky is different from 5e.) |
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* [[Durable]] heals all hit points on a short rest, rather than simply implementing a minimum heal based on your {{Ability|Constitution}} modifier. | * [[Durable]] heals all hit points on a short rest, rather than simply implementing a minimum heal based on your {{Ability|Constitution}} modifier. | ||
* [[Elemental Adept]] ignores the requirement to be a spell caster - though presumably provides no benefit if you otherwise cannot cast spells. | * [[Elemental Adept]] ignores the requirement to be a spell caster - though presumably provides no benefit if you otherwise cannot cast spells. | ||
* [[Lucky (feat)|Lucky]]'s luck points give {{Advantage}} before an attack roll, ability check, or saving throw, which has implications on mechanics such as the [[Rogue]]'s [[Sneak Attack]]. In 5e, Lucky does not use Advantage before the roll; it allows you to choose to spend a luck point after the roll, but before the outcome is determined, to roll an additional {{D20}} and choose which roll to use. Additionally, BG3 can not be used to target an enemy's attack roll against you. | |||
* [[Performer]] is a new feat which increases your {{Ability|Charisma}} by 1 and grants proficiency with all [[Instrument|Musical Instruments]] | * [[Performer]] is a new feat which increases your {{Ability|Charisma}} by 1 and grants proficiency with all [[Instrument|Musical Instruments]] | ||
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* [[Heavy Armour Master]] | * [[Heavy Armour Master]] | ||
* [[Lightly Armoured]] | * [[Lightly Armoured]] | ||
* [[Mage Slayer]] | * [[Mage Slayer]] | ||
* [[Magic Initiate]] | * [[Magic Initiate]] |