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D&D 5e feat changes: Difference between revisions
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* [[Alert]] does not prevent enemies from gaining {{Advantage}} on attacks against you while they are unseen. | * [[Alert]] does not prevent enemies from gaining {{Advantage}} on attacks against you while they are unseen. | ||
* [[Athlete]] does not include the climbing speed or running jump features. Instead, it increases jumping distance, which is not a component of the 5e feat. | * [[Athlete]] does not include the climbing speed or running jump features. Instead, it increases jumping distance, which is not a component of the 5e feat. | ||
* [[Crossbow Expert]] does not include the loading quality aspect, as loading is not a game mechanic in BG3. It also does not include the ability to fire a hand crossbow as a bonus action after making a one-handed attack action. Instead, it doubles the duration of the [[Gaping Wounds (Condition)]] effect applied by {{SmallIcon|Piercing_Shot_Icon.png|link=Piercing_Shot_(Weapon_Action)}} [[Piercing Shot (Weapon Action)]]. | * [[Crossbow Expert]] does not include the loading quality aspect, as loading is not a game mechanic in BG3. It also does not include the ability to fire a hand crossbow as a bonus action after making a one-handed attack action. Instead, it doubles the duration of the [[Gaping Wounds (Condition)]] effect applied by {{SmallIcon|Piercing_Shot_Icon.png|link=Piercing_Shot_(Weapon_Action)}} [[Piercing Shot (Weapon Action)]]. In addition, the removal of {{Disadvantage}} when attacking at close range only applies to crossbow attacks, instead of all ranged attacks. | ||
* [[Defensive Duellist]] ignores the 13 {{Ability|Dexterity}} prerequisite. | * [[Defensive Duellist]] ignores the 13 {{Ability|Dexterity}} prerequisite. |