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Game Over screens: Difference between revisions
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→Act One: +find the blood of lathander
ArcaneFocus (talk | contribs) (Created page with "{{UnderConstruction}} {{priority}} {{SpoilerWarning}}In Baldur's Gate 3, ''before'' a player reaches the final "endings" of the game, it is sometimes possible for players to encounter a "Game Over" screen as the result of a conversation option or fail condition during a combat encounter. Reaching a Game Over will not offer scenes or conversations that conclude the overall story of the campaign, but will cause a screen to appear that prompts the player to reload from...") |
ArcaneFocus (talk | contribs) m (→Act One: +find the blood of lathander) |
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==Act One== | ==Act One== | ||
* [[In Case of Death...]] - Triggered by failing to complete this quest within ''three'' long rests of when it is started. | * [[In Case of Death...]] - Triggered by failing to complete this quest within ''three'' long rests of when it is started. | ||
* [[Crèche Y'llek]] (multiple intersecting quests) - Triggered during conversation with [[Vlaakith]], by selecting conversation options that convince her to "prove her godhood" to the party. | * [[Crèche Y'llek]] (multiple intersecting quests) - Triggered during conversation with [[Vlaakith]], by selecting conversation options that convince her to "prove her godhood" to the party. | ||
* [[Find the Blood of Lathander]] - Triggered by attempting to take 'the blood' by "using force" and failing to escape or stop the big trap from firing before the turn counter runs out. | |||
==Act Two== | ==Act Two== |