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Dice rolls: Difference between revisions

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35 bytes added ,  29 January 2023
(Improve Saving Throw section.)
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For example, a successful hit with a [[Dagger]] will lead to a D4 being rolled to determine the damage (referred to as 1d4 damage), whereas a successful attack with a [[Greatsword]] will lead to two D6 being rolled (referred to as 2d6) for a total damage of 2 to 12.  Being caught in a [[Fireball]] will cause 8d6 points of damage, though a successful Saving Throw (see below) can reduce it to half.
For example, a successful hit with a [[Dagger]] will lead to a D4 being rolled to determine the damage (referred to as 1d4 damage), whereas a successful attack with a [[Greatsword]] will lead to two D6 being rolled (referred to as 2d6) for a total damage of 2 to 12.  Being caught in a [[Fireball]] will cause 8d6 points of damage, though a successful Saving Throw (see below) can reduce it to half.


For attacks made with weapons, the total value resulting from the roll is affected by the attacking creature's [[#Ability Score Modifier|Ability Score Modifier]].  For the damage of spell attacks, no such modifiers apply, except when explicitly granted by a magical item or class feature, such as the [[Warlock]]'s Agonizing Blast invocation.
==== Ability Score Modifier ====
 
For attacks made with weapons, the total value resulting from the roll is affected by the attacking creature's [[#Ability Score Modifier|Ability Score Modifier]].  For the damage of spell attacks, no such modifier applies, except when explicitly granted by a magical item or class feature, such as the [[Warlock]]'s Agonizing Blast invocation.


=== Saving Throw ===
=== Saving Throw ===

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