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D&D 5e spell changes: Difference between revisions

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|[[Darkness]]||Duration reduced to 1 minute. Can only be targetted on a point, and cannot target an object.|| Devil's Sight eldritch invocation prevents darkness from blinding those with the [[Eldritch Invocation|eldritch invocation]] or creatures like Imps, and allows one to make melee attacks in Darkness properly. But as of EA patch 9 Devil's Sight does not allow for ranged attacks through magical darkness. (possible bug)
|[[Darkness]]||Duration reduced to 1 minute. Can only be targetted on a point, and cannot target an object.|| Devil's Sight eldritch invocation prevents darkness from blinding those with the [[Eldritch Invocation|eldritch invocation]] or creatures like Imps, and allows one to make melee attacks in Darkness properly. But as of EA patch 9 Devil's Sight does not allow for ranged attacks through magical darkness. (possible bug)
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|[[Darkvision]]||Duration changed from 8 hours to until Long Rest||The range of darkvision granted by the spell is reduced to 40 feet in line with reductions to the racial [[Darkvision (Passive Feature)|darkvision]] features.
|[[Darkvision (Spell)|Darkvision]]||Duration changed from 8 hours to until Long Rest||The range of darkvision granted by the spell is reduced to 40 feet in line with reductions to the racial [[Darkvision (Passive Feature)|darkvision]] features.
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|[[Detect Thoughts]]||Duration increased from 1 minute to until Long Rest so long as the caster maintains concentration||There are dialogue prompts to use detect thoughts at specific instances.
|[[Detect Thoughts]]||Duration increased from 1 minute to until Long Rest so long as the caster maintains concentration||There are dialogue prompts to use detect thoughts at specific instances.

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