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Wild Magic (sorcerer subclass): Difference between revisions

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* Wild Magic: 'Effect Name' : At the start of each turn, trigger a random magical effect (from the Wild Magic Surge Effects).
* Wild Magic: 'Effect Name' : At the start of each turn, trigger a random magical effect (from the Wild Magic Surge Effects).
* Wild Magic: 'Effect Name' : Set fire to every creature around caster for 5 turns.
* Wild Magic: 'Effect Name' : Set fire to every creature around caster for 5 turns.
* Wild Magic: 'Effect Name' : Spawns water puddle around caster
* Wild Magic: 'Effect Name' : Spawns water puddle around caster.


* [[Wild Magic: Summon Mephit]]
* [[Wild Magic: Summon Mephit]]

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