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Camp Supplies: Difference between revisions
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'''Camp Supplies''' are [[Consumables]] such as [[#20+ Supply|Food]] | '''Camp Supplies''' are [[Consumables]] such as [[#20+ Supply|Food]] or [[#Alcohol|Drinks]] which allow characters to perform a [[Long Rest]], restoring all [[Hit Points]] and expended [[Spells#Spell Slots|Spell Slots]]. | ||
== Camp Supplies == | == Camp Supplies == | ||
* Every [[# | * Every [[#20+ Supply|Food]] and [[#Alcohol|Drinks]] has an inherent {{camp supplies}} value ranging from 1 to 80. | ||
* At least 40 camp supplies (80 for tactician difficulty''')''' worth of food and/or drinks need to be consumed in order to take a [[Long Rest]]. More supplies can be used at once during a [[Long Rest]] but it does not give any additional benefit. If the supplies requirement is not reached, instead of a [[Long Rest]], the party takes a Partial Rest and regains only half of their spell slots and HP back while also not gaining any [[Short Rest]]s. | * At least 40 camp supplies (80 for tactician difficulty''')''' worth of food and/or drinks need to be consumed in order to take a [[Long Rest]]. More supplies can be used at once during a [[Long Rest]] but it does not give any additional benefit. If the supplies requirement is not reached, instead of a [[Long Rest]], the party takes a Partial Rest and regains only half of their spell slots and HP back while also not gaining any [[Short Rest]]s. | ||
* [[Alcohol|Alcoholic]] beverages can also be drunk with a {{r|bonus}}, granting {{Cond|Alcohol}} condition to the character. | * [[Alcohol|Alcoholic]] beverages can also be drunk with a {{r|bonus}}, granting {{Cond|Alcohol}} condition to the character. |