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Ebber: Difference between revisions
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During the initial battle for High Hall, a large force of infiltrated Absolutist cultists coming from the [[The High Hall#Upper City Sewers|Upper City Sewers]] destroyed and routed the City Watch away from the keep, forcing what is left of the Watch to flee.{{ref|{{CharLink|Lewis Morell|Lewis Morell's}} {{SAI|Speak with Dead}} dialogue.}} Faced with severe casualties, the last remaining remnants of the Watch are composed of Ebber, {{CharLink|Fry}}, {{CharLink|Goodge}}, {{CharLink|Gyordi}}, {{CharLink|Matthew}}, and {{CharLink|Preyn}}. A [[Mind Flayer]] vaporizes Matthew and Preyn as the Watchmen try to flee from the High Hall, before being confronted with the party. | During the initial battle for High Hall, a large force of infiltrated Absolutist cultists coming from the [[The High Hall#Upper City Sewers|Upper City Sewers]] destroyed and routed the City Watch away from the keep, forcing what is left of the Watch to flee.{{ref|{{CharLink|Lewis Morell|Lewis Morell's}} {{SAI|Speak with Dead}} dialogue.}} Faced with severe casualties, the last remaining remnants of the Watch are composed of Ebber, {{CharLink|Fry}}, {{CharLink|Goodge}}, {{CharLink|Gyordi}}, {{CharLink|Matthew}}, and {{CharLink|Preyn}}. A [[Mind Flayer]] vaporizes Matthew and Preyn as the Watchmen try to flee from the High Hall, before being confronted with the party. | ||
Ebber and the remaining Watchmen led by Gyordi | Ebber and the remaining Watchmen led by Gyordi are frightened of the party, if a Mind Flayer (be it the avatar, {{CharLink|Karlach}}, {{CharLink|The Emperor}}, or {{CharLink|Orpheus}}) is present. Passing a passive {{Ability Check|Insight|20}} is essential to get the option to have the remaining Watchmen fight at the party's side. A Mind Flayer player avatar can convince them to partake in the ensuing battle as allies with a {{Ability Check|Persuasion, Intimidation, Strength|18}}. A non-Mind Flayer would need to pass a {{Ability Check|Persuasion, Intimidation, Deception, Strength|20}} check to convince them. | ||
If the party's Mind Flayer is too far away and dialogue starts with the Watchmen oblivious to it, every class except [[Wizard]] will also get a special based on either {{Ability Check|Arcana, Insight, Persuasion, Intimidation, Deception|20}} to convince them, or two generic {{Ability Check|Wisdom, Persuasion|20}}s. | If the party's Mind Flayer is too far away and dialogue starts with the Watchmen oblivious to it, every class except [[Wizard]] will also get a special based on either {{Ability Check|Arcana, Insight, Persuasion, Intimidation, Deception|20}} to convince them, or two generic {{Ability Check|Wisdom, Persuasion|20}}s. | ||
If passing any of these checks Gyordi rallies the rest of the Watchmen, and encourages them to fight with the party during the courtyard battle. | |||
==Combat== | ==Combat== |