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''Dealing with [[Raphael]] and [[Mol]]:''
''Dealing with [[Raphael]] and [[Mol]]:''
* After Mol wins the game of lanceboard against Raphael, tell him to stay away from Mol {{Approval|Halsin|+1}}
* After Mol wins the game of lanceboard against Raphael, tell him to stay away from Mol {{Approval|Halsin|+1}}
'''''Note:''' This line appears only if '''Astarion is not in the party''', otherwise Raphael will turn the talk to the spawn's scars''.
'''''Note:''' This line appears only if '''Astarion is not in the party''', otherwise Raphael will turn the talk to the spawn's scars''.
:* Then tell Raphael to leave you alone {{Approval|Halsin|+1}}
:* Then tell Raphael to leave you alone {{Approval|Halsin|+1}}


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** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Halsin|+1}} ''(gains approval only in the first round)''
** OR successfully imitate drinking (rolling [[Sleight of Hand]]) {{Approval|Halsin|+1}} ''(gains approval only in the first round)''
* Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Halsin|+1}} ''(gains approval each time)''.
* Successfully entertain the brewer with your stories (through [[Performance]] roll) {{Approval|Halsin|+1}} ''(gains approval each time)''.
'''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.''
'''''Note:''' If Performance roll failed, successful subsequent [[Deception]] roll earns a point of approval, nonetheless.''
* By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Halsin|+1}}
* By any means make Thisobald Thorm drink his 'elixir' three times in a row, thus leading him to burst {{Approval|Halsin|+1}}


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* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that you can help, OR that it isn't too late, OR to come quietly {{Approval|Halsin|+1}} ''(either option)''  
* At the [[Moonrise Towers Rooftop]], tell [[Ketheric Thorm]] that you can help, OR that it isn't too late, OR to come quietly {{Approval|Halsin|+1}} ''(either option)''  
'''''Note:''' These lines require {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks first, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]''
'''''Note:''' These lines require {{Ability Check|Intimidation|21}} or {{Ability check|Persuasion|18}} and any of subsequent DC 30 checks first, OR a {{Ability check|Persuasion|10}} if you have found and read Melodia's [[Letter to Ketheric]]''
:* When [[Aylin|Nightsong]] intervenes, tell her to stand down, because [[Ketheric]] has surrendered. {{Approval|Halsin|+1}}
:* When [[Aylin|Nightsong]] intervenes, tell her to stand down, because [[Ketheric]] has surrendered. {{Approval|Halsin|+1}}


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* Offer her help:
* Offer her help:
** Give some coin {{Approval|Halsin|+1}}
** Give some coin {{Approval|Halsin|+1}}
'''''Note:''' Giving Yenna food '''does not''' bring approval''
'''''Note:''' Giving Yenna food '''does not''' bring approval''
:* OR Suggest to find a guard for her {{Approval|Halsin|+1}} ''(available for all characters except [[Cleric]])''
:* OR Suggest to find a guard for her {{Approval|Halsin|+1}} ''(available for all characters except [[Cleric]])''
:* Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Halsin|+1}}
:* Playing as a [[Cleric]] or a [[Monk]], suggest to find the nearest temple {{Approval|Halsin|+1}}
:* Playing as a [[Ranger]], suggest to track her mother down {{Approval|Halsin|+1}}
:* Playing as a [[Ranger]], suggest to track her mother down {{Approval|Halsin|+1}}
'''''Note:''' Promising to look for her mum '''after''' using class-based [[Ranger]] line brings another {{Approval|Halsin|+1}} point''
'''''Note:''' Promising to look for her mum '''after''' using class-based [[Ranger]] line brings another {{Approval|Halsin|+1}} point''


''At the [[Sword Coast Couriers]]:''
''At the [[Sword Coast Couriers]]:''
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''Dealing with [[Orin]]'s guises:''
''Dealing with [[Orin]]'s guises:''
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Halsin|+1}}
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would ''never'' kill someone you cared about. {{Approval|Halsin|+1}}
'''''Note:''' When playing as [[Karlach]] or [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)''
'''''Note:''' When playing as [[Karlach]] or [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)''
** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Halsin|+1}}
** OR, Playing as [[The Dark Urge]], tell her you do all you can to keep your loved ones safe from your blade {{Approval|Halsin|+1}}
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Halsin|+1}}
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Halsin|+1}}
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation''
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation''
** OR Tell her that you're going to report to the commanding officer {{Approval|Halsin|+1}}
** OR Tell her that you're going to report to the commanding officer {{Approval|Halsin|+1}}
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Halsin|+1}}
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Halsin|+1}}
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''Near [[Requisitioned Barn]]:''
''Near [[Requisitioned Barn]]:''
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Halsin|+1}}
* Talking to [[Mattis]] outside the barn, tell him to watch himself because [[Baldur's Gate]] is big and dangerous. {{Approval|Halsin|+1}}
'''''Note:''' This option is available only if tiefling kids survived in Acts One and Two''
'''''Note:''' This option is available only if tiefling kids survived in Acts One and Two''
** OR, Playing as a [[Druid]], say it's unnerving to see a city as big as a great forest {{Approval|Halsin|+1}}
** OR, Playing as a [[Druid]], say it's unnerving to see a city as big as a great forest {{Approval|Halsin|+1}}
* Donate some gold to [[Manip Nestor]]. {{Approval|Halsin|+1}}
* Donate some gold to [[Manip Nestor]]. {{Approval|Halsin|+1}}
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** Second question: ★'Saving Thaniel'{{Approval|Halsin|+1}},  OR ★'Protecting the grove' {{Approval|Halsin|+2}}
** Second question: ★'Saving Thaniel'{{Approval|Halsin|+1}},  OR ★'Protecting the grove' {{Approval|Halsin|+2}}
** Third question: ★'Choosing a fanatic' {{Approval|Halsin|+1}}, OR ★'Allowing the curse thrive' {{Approval|Halsin|+1}}
** Third question: ★'Choosing a fanatic' {{Approval|Halsin|+1}}, OR ★'Allowing the curse thrive' {{Approval|Halsin|+1}}
'''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' <br>
'''''Note:''' The ★ sign here marks the answers considered 'correct' for the purposes of the test.'' <br>
* Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Halsin|+1}}
* Talking to [[Boney]] the mephit, call his wife [[Stoney]] magnificent {{Approval|Halsin|+1}}
** OR Note that she's a lot bigger than himself {{Approval|Halsin|+1}}
** OR Note that she's a lot bigger than himself {{Approval|Halsin|+1}}
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** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Halsin|+1}}
** [[Intimidation|Intimidate]] him to let you go with the hand {{Approval|Halsin|+1}}
** Use [[Deception]] to make him lower the price {{Approval|Halsin|+1}}
** Use [[Deception]] to make him lower the price {{Approval|Halsin|+1}}
'''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}}
'''''Note:''' Class-based [[Deception]] lines for [[Wizard]], [[Warlock]] or [[Sorcerer]] '''do not''' give approval'' {{verify}}
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Halsin|+1}}
* Playing as a [[Paladin]] or a [[Cleric]], tell him that graverobbing is a profane act {{Approval|Halsin|+1}}
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Halsin|+1}} <br>
* If talking to Popper after defeating false [[Dribbles]], say that offering 'treatoes' now is a bit callous. {{Approval|Halsin|+1}} <br>
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* Try and help [[Dying Stone Lord Thug]] {{Approval|Halsin|+1}}
* Try and help [[Dying Stone Lord Thug]] {{Approval|Halsin|+1}}
** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Halsin|+1}}
** OR, Playing as a [[Druid]], apply a natural salve to his wound {{Approval|Halsin|+1}}
'''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug''
'''''Note:''' These options are available only if Orin '''is not''' impersonating the Thug''
* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Halsin|+1}}
* Playing as a [[Barbarian]], in the [[Abandoned Windmill]] basement yell "WAKE UP, SQUIDFACE!" at the newborn mind flayer {{Approval|Halsin|+1}}
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Gale|+1}}
* Playing as [[Astarion]] origin, at the [[Gur Camp]] tell [[Ulma]] you will do what you can for her tribe's children {{Approval|Gale|+1}}
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** OR, Playing as a {{Class|Druid}}, tell Naaber dogs understand the true meaning of life {{Approval|Halsin|+1}}
** OR, Playing as a {{Class|Druid}}, tell Naaber dogs understand the true meaning of life {{Approval|Halsin|+1}}
** When he tries to imitate a bard, ask him to never sing again {{Approval|Halsin|+1}}
** When he tries to imitate a bard, ask him to never sing again {{Approval|Halsin|+1}}
'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines.''
'''''Note:''' It may take several sequential attempts to speak with Naaber to get to these lines.''
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Halsin|+1}} ''(either option)''
* At [[The Velveteen Elixir]], talking to [[Stylin' Horst]], choose lines about "heady top notes" OR "burning rothé shit" {{Approval|Halsin|+1}} ''(either option)''
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]]:
* When trying to hire both [[Sorn Orlith]] and [[Nym Orlith]]:
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''When you spot [[Reynash|Fist Reynash]] trying to open a chest:''
''When you spot [[Reynash|Fist Reynash]] trying to open a chest:''
* Wake other guards {{Approval|Halsin|+1}}
* Wake other guards {{Approval|Halsin|+1}}
''''' Note:''' Waking guards gains approval only '''after''' discovering by any available means that Reynash was stealing from others.''
''''' Note:''' Waking guards gains approval only '''after''' discovering by any available means that Reynash was stealing from others.''
* Give Reynash 300 gold to take the ferry {{Approval|Halsin|+1}}
* Give Reynash 300 gold to take the ferry {{Approval|Halsin|+1}}


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** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Halsin|+1}}
** OR, playing as a [[Druid]], say that there's nothing natural about him {{Approval|Halsin|+1}}
* Pass the [[Steel Watcher]] that confronts you at the coronation. {{Approval|Halsin|+1}}
* Pass the [[Steel Watcher]] that confronts you at the coronation. {{Approval|Halsin|+1}}
''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party''
''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party''
* Agree to become allies with [[Gortash]] and slay [[Orin]] {{Approval|Halsin|+1}}
* Agree to become allies with [[Gortash]] and slay [[Orin]] {{Approval|Halsin|+1}}
** OR Refuse to make an alliance with him and confirm your decision {{Approval|Halsin|+1}}
** OR Refuse to make an alliance with him and confirm your decision {{Approval|Halsin|+1}}
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* Tell [[Hydrangea Wubb]] she coudn't have known the spy in disguise {{Approval|Halsin|+1}}
* Tell [[Hydrangea Wubb]] she coudn't have known the spy in disguise {{Approval|Halsin|+1}}
** OR Say they need to do a better job protecting Mayrina {{Approval|Halsin|+1}}
** OR Say they need to do a better job protecting Mayrina {{Approval|Halsin|+1}}
''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]''
''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]''


* Talking to [[Kled]], tell him that they are safe now {{Approval|Halsin|+1}}
* Talking to [[Kled]], tell him that they are safe now {{Approval|Halsin|+1}}
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* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Halsin|+1}}
* If you are partnered with Astarion and he is in the party, refuse [[Araj Oblodra|Araj Oblodra's]] invitation to come in, saying you saw how Araj made him feel {{Approval|Halsin|+1}}
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Halsin|+1}}
** OR Tell Astarion that you all can leave if he doesn't want to be around Araj {{Approval|Halsin|+1}}
''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. ''
''''' Note:''' This option is available and brings approval if you '''did not''' convince the spawn to drink Araj's blood in [[Act Two]] AND if his [[The Pale Elf|personal quest]] is not finished yet. ''




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* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Halsin|+1}}
* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, choose to turn back {{Approval|Halsin|+1}}
''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones ''
''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones ''




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* Propose to investigate the cult for her {{Approval|Halsin|+1}}
* Propose to investigate the cult for her {{Approval|Halsin|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to infiltrate the cult to tear it down from within {{Approval|Halsin|+1}}
** OR, Playing as {{Background|Haunted One|The Dark Urge}}, propose to infiltrate the cult to tear it down from within {{Approval|Halsin|+1}}
''''' Note:''' Both these lines will differ slightly depending on whether you actually have or have not any ritually cut hands in your inventory
''''' Note:''' Both these lines will differ slightly depending on whether you actually have or have not any ritually cut hands in your inventory




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** OR Deceive Aradin, saying that you have let the Nightsong go {{Approval|Halsin|+1}}
** OR Deceive Aradin, saying that you have let the Nightsong go {{Approval|Halsin|+1}}
** OR Use [[Intimidation]] or [[Persuasion]] to make him stop pursuing the Nightsong {{Approval|Halsin|+1}}  
** OR Use [[Intimidation]] or [[Persuasion]] to make him stop pursuing the Nightsong {{Approval|Halsin|+1}}  
''''' Note:''' Good/Neutral/Evil {{Class|Cleric}} characters will all have unique lines here. The Persuasion option is available for {{Class|Monk}} characters only''  
''''' Note:''' Good/Neutral/Evil {{Class|Cleric}} characters will all have unique lines here. The Persuasion option is available for {{Class|Monk}} characters only''  


''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:''
''Talking to [[Lorroakan]] '''before''' resolving [[Aylin|Dame Aylin’s]] fate:''
* Tell Lorroakan you’ll ask Nightsong to come to the tower, so that she ripped him to shreds {{Approval|Halsin|+1}}
* Tell Lorroakan you’ll ask Nightsong to come to the tower, so that she ripped him to shreds {{Approval|Halsin|+1}}
** OR Use [[Deception]] to convince Lorroakan that Aylin is dead {{Approval|Halsin|+1}}
** OR Use [[Deception]] to convince Lorroakan that Aylin is dead {{Approval|Halsin|+1}}
''''' Note:''' A {{Class|Wizard}}, a {{Class|Warlock}} or a {{Class|Sorcerer}} characters will have a common unique line here''
''''' Note:''' A {{Class|Wizard}}, a {{Class|Warlock}} or a {{Class|Sorcerer}} characters will have a common unique line here''
** OR, Playing as a {{Class|Bard}} or a {{Class|Sorcerer}}, use a class-based line to mock Lorroakan over his plan {{Approval|Halsin|+1}}
** OR, Playing as a {{Class|Bard}} or a {{Class|Sorcerer}}, use a class-based line to mock Lorroakan over his plan {{Approval|Halsin|+1}}


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* Make an offering to any deity AM -1
* Make an offering to any deity AM -1
* Make an offering to {{Deity|Mielikki}}, the Supreme Ranger {{Approval|Halsin|+1}}
* Make an offering to {{Deity|Mielikki}}, the Supreme Ranger {{Approval|Halsin|+1}}
'''''Note:''' Any approval benefits here will be gained only if the offering is enough to receive the blessing
'''''Note:''' Any approval benefits here will be gained only if the offering is enough to receive the blessing




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** OR Say you’ve brought a prayer {{Approval|Halsin|+1}} ''(This option is not available for {{Class|Barbarian}} and {{Class|Monk}} characters)''
** OR Say you’ve brought a prayer {{Approval|Halsin|+1}} ''(This option is not available for {{Class|Barbarian}} and {{Class|Monk}} characters)''
** OR, Playing as a {{Class|Cleric}}, answer Allandra with a class-based line {{Approval|Halsin|+1}}
** OR, Playing as a {{Class|Cleric}}, answer Allandra with a class-based line {{Approval|Halsin|+1}}
'''''Note:''' Using this option, the players may choose either a "general" line or a line reflecting exactly the deity their character is allied to
'''''Note:''' Using this option, the players may choose either a "general" line or a line reflecting exactly the deity their character is allied to
** OR, Playing as a {{Class|Monk}}, say you wish her soul the stillness of a calmed ocean. {{Approval|Halsin|+1}}
** OR, Playing as a {{Class|Monk}}, say you wish her soul the stillness of a calmed ocean. {{Approval|Halsin|+1}}


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''Talking to [[Ptaris]]:''<br>
''Talking to [[Ptaris]]:''<br>
'''''Note:''' These options are available only if you have sold the Githyanki Egg from the Creche Y'llek to [[Lady Esther]] in [[Act One]]
'''''Note:''' These options are available only if you have sold the Githyanki Egg from the Creche Y'llek to [[Lady Esther]] in [[Act One]]
* When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then:
* When Ptaris asks you whether you are good or bad person, answer you think yourself good, and then:
** Tell him he would be destroyed if you haven’t saved him {{Approval|Halsin|+1}} ''(Requires {{Ability check|Persuasion|20}} for a {{Race|Githyanki}} characters, and a {{Ability check|Persuasion|25}} for all others)''
** Tell him he would be destroyed if you haven’t saved him {{Approval|Halsin|+1}} ''(Requires {{Ability check|Persuasion|20}} for a {{Race|Githyanki}} characters, and a {{Ability check|Persuasion|25}} for all others)''
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** Persuade [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Halsin|+1}} ''(A {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}} character will have a unique line here)''
** Persuade [[Barcus Wroot]] to take leadership over the Clan Ironhand {{Approval|Halsin|+1}} ''(A {{Race|Deep Gnome}}, a {{Class|Bard}}, a Good {{Class|Cleric}} or a {{Class|Rogue}} character will have a unique line here)''
** OR Intimidate [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Halsin|+1}}
** OR Intimidate [[Wulbren Bongle]] to walk away, using basic or any class-based option {{Approval|Halsin|+1}}
'''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} character will have a {{Ability check|Persuasion|18}} instead of [[Intimidation]] for all others
'''''Note:''' According to game files, a {{Class|Oath of Vengeance|Vengeance Paladin}} character will have a {{Ability check|Persuasion|18}} instead of [[Intimidation]] for all others
* Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Halsin|+1}} ''(Wulbren and other Ironhands become hostile)''
* Take Zanner Toobin’s side and tell Wulbren you won’t let hurt them {{Approval|Halsin|+1}} ''(Wulbren and other Ironhands become hostile)''


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''Speaking to Avatar of Bhaal after defeating [[Orin]]:''<br>
''Speaking to Avatar of Bhaal after defeating [[Orin]]:''<br>
'''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters only.
'''''Note:''' These options are available to {{Background|Haunted One|The Dark Urge}} characters only.
* Tell Bhaal that you have no desire to harm anyone else {{Approval|Halsin|+1}}
* Tell Bhaal that you have no desire to harm anyone else {{Approval|Halsin|+1}}
** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Halsin|+1}}
** OR Tell him that every night he possesses you your friends are in danger, and you won’t ''stand'' it {{Approval|Halsin|+1}}
* Reject your Father’s gift and blessings {{Approval|Halsin|+1}}
* Reject your Father’s gift and blessings {{Approval|Halsin|+1}}
'''''Note:''' Through the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same
'''''Note:''' Through the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same




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* Traversing Shadow-Cursed Lands with the convoy and [[Kar'niss]] the drider, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Halsin|-1}}
* Traversing Shadow-Cursed Lands with the convoy and [[Kar'niss]] the drider, protect them from [[Harpers]], thus maintaining your cover as a True Soul {{Approval|Halsin|-1}}
** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the lantern.{{Approval|Halsin|-1}} ''(Taking this course immediately starts the fight with remaining Harpers)''.
** OR Side with the ambushing Harpers. Then, after defeating the convoy, tell the Harpers' leader you're going to kill them and keep the lantern.{{Approval|Halsin|-1}} ''(Taking this course immediately starts the fight with remaining Harpers)''.
''''' Note:''' Works, too, if you managed to pick up the lantern during the battle.''
''''' Note:''' Works, too, if you managed to pick up the lantern during the battle.''
* If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Halsin|-1}}
* If ambushing the convoy '''with''' the Harpers, start the dialogue with the drider and reveal the ambush to it {{Approval|Halsin|-1}}


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''Dealing with [[Orin]]'s guises:''
''Dealing with [[Orin]]'s guises:''
* If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Halsin|-1}}
* If [[Orin]] is impersonating [[Gyldro Angleiron]], say you would kill someone close to you without hesitation.{{Approval|Halsin|-1}}
'''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)''
'''''Note:''' When playing as [[Lae'zel]] origin, this option will have an unique formulation, but still take its place (line 4)''
:* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Halsin|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])''
:* OR, Playing as [[The Dark Urge]], say that you have already done it {{Approval|Halsin|-1}} ''(This option is available if you have killed either [[Isobel]] or your partner in [[Act Two]] on demand of your [[Sceleritas Fel|Urge]])''
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Halsin|-1}}
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Halsin|-1}}
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation''
'''''Note:''' This line goes for the Custom origin (Tav). If playing as any other Origin, except [[Dark Urge]], it might have unique formulation''
** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Halsin|-1}}
** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Halsin|-1}}
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]]:
* If [[Orin]] is impersonating [[Dying Stone Lord Thug]]:
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''In the [[Angleiron's Cellar]]:''
''In the [[Angleiron's Cellar]]:''
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Halsin|-1}}
* Agree to [[Wulbren|Wulbren's]] proposal to blow up the [[Steel Watch Foundry]] and take the [[Runepowder Bomb]] {{Approval|Halsin|-1}}
'''''Note:''' [[Druid]], [[Rogue]] and [[Sorcerer]] characters will have unique lines for this option''
'''''Note:''' [[Druid]], [[Rogue]] and [[Sorcerer]] characters will have unique lines for this option''
:* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Halsin|-1}}
:* OR Tell him that you'll take the bomb but use it only as a last resort. {{Approval|Halsin|-1}}
:* OR Refuse, saying that his plan is too messy and you're out.{{Approval|Halsin|-1}}
:* OR Refuse, saying that his plan is too messy and you're out.{{Approval|Halsin|-1}}
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* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Halsin|-1}}
* After the Hag Survivors attacked the party, tell [[Hydrangea Wubb]] that all you care about is killing the hag {{Approval|Halsin|-1}}
** OR Say you are not getting mixed up in this {{Approval|Halsin|-1}}
** OR Say you are not getting mixed up in this {{Approval|Halsin|-1}}
''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]''
''''' Note:''' Hydrangea will be present only if you knocked her out (as the [[Mask of Regret]]) in the Overgrown Tunnel AND killed [[Auntie Ethel|the hag]] in [[Act One]]''


‘’Dealing with hexed [[Mayrina]]:’’
‘’Dealing with hexed [[Mayrina]]:’’
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* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Halsin|-1}}
* At the Flaming Fist cordon near the Upper City gate, when the [[Emperor]] warns you about becoming a thrall, say you don't care, let's go through {{Approval|Halsin|-1}}
''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones ''
''''' Note:''' This dialogue will occur if you come close to the gate without having all three Netherstones ''




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''At [[Highberry's Home]]:''
''At [[Highberry's Home]]:''
* If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and  [[Cora Highberry]] you hope they enjoy it {{Approval|Halsin|-1}}
* If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell [[Roger Highberry|Roger]] and  [[Cora Highberry]] you hope they enjoy it {{Approval|Halsin|-1}}
''''' Note:''' This option requires a passive {{Ability check|Medicine|18}}, or {{Ability check|Perception|10}} for a {{Class|Barbarian}} character''
''''' Note:''' This option requires a passive {{Ability check|Medicine|18}}, or {{Ability check|Perception|10}} for a {{Class|Barbarian}} character''
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Halsin|-1}}
* Tell [[Timmy|Timmy the Orphan]] that there are bigger problems at the city now {{Approval|Halsin|-1}}
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Halsin|-1}}
* Ask [[Molly|Molly the Orphan]] whether she knows her father is dead {{Approval|Halsin|-1}}
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''At the [[House of Grief]]:''
''At the [[House of Grief]]:''
* In front of House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Halsin|-1}}
* In front of House of Grief, deceive [[Arves]] into giving you money (with or without using {{SAI|Detect Thoughts}} on him first) {{Approval|Halsin|-1}}
''''' Note:''' Both options require {{Ability check|Deception|20}}
''''' Note:''' Both options require {{Ability check|Deception|20}}
* Speaking to [[Viconia DeVir]] without [[Shadowheart]] in party, promise to bring Shadowheart to the Cloister {{Approval|Halsin|-1}}
* Speaking to [[Viconia DeVir]] without [[Shadowheart]] in party, promise to bring Shadowheart to the Cloister {{Approval|Halsin|-1}}


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** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Halsin|-1}}
** OR Say you killed them with a smile on your face and pleasure in your heart {{Approval|Halsin|-1}}
** OR Say you killed them slowly and painfully {{Approval|Halsin|-1}}
** OR Say you killed them slowly and painfully {{Approval|Halsin|-1}}
''''' Note:''' All these options bring approval only if the victim is indeed '''your''' kill. Successful [[Deception]] rolls on corresponding options '''do not''' give approval points''
''''' Note:''' All these options bring approval only if the victim is indeed '''your''' kill. Successful [[Deception]] rolls on corresponding options '''do not''' give approval points''
* Agree to sacrifice [[Valeria]] in Bhaal’s name, on Sarevok’s order {{Approval|Halsin|-1}}  
* Agree to sacrifice [[Valeria]] in Bhaal’s name, on Sarevok’s order {{Approval|Halsin|-1}}  
''''' Note:''' {{Background|Haunted One|The Dark Urge}} characters will have four different options in this dialogue, all bringing same amount of points
''''' Note:''' {{Background|Haunted One|The Dark Urge}} characters will have four different options in this dialogue, all bringing same amount of points


*After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]], speak to [[Echo of Amelyssan]] and say that every kill is euphoria {{Approval|Halsin|-1}}
*After becoming an [[Bhaal#Unholy_Assassins|Unholy Assassin]], speak to [[Echo of Amelyssan]] and say that every kill is euphoria {{Approval|Halsin|-1}}
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''At the [[Facemaker's Boutique]]:''
''At the [[Facemaker's Boutique]]:''
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Back off. That’s my kill."'' {{Approval|Halsin|-1}}
* Interrupt [[Dolor]] when he’s about to kill [[Figaro Pennygood]], saying ''"Back off. That’s my kill."'' {{Approval|Halsin|-1}}
'''''Note:''' This option is available if you have found and read at least one copy of Dolor’s [[Bloodstained Parchment|list of victims]]’’
'''''Note:''' This option is available if you have found and read at least one copy of Dolor’s [[Bloodstained Parchment|list of victims]]’’
* Choose to stay in the shadows and watch Dolor killing Figaro {{Approval|Halsin|-1}} ''(Requires {{Ability check|Stealth|15}}; a {{Class|Rogue}} character will have a unique line here)''
* Choose to stay in the shadows and watch Dolor killing Figaro {{Approval|Halsin|-1}} ''(Requires {{Ability check|Stealth|15}}; a {{Class|Rogue}} character will have a unique line here)''


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''Speaking to Avatar of Bhaal after defeating Orin:''<br>
''Speaking to Avatar of Bhaal after defeating Orin:''<br>
* Accept your Father’s gift and blessings {{Approval|Halsin|-1}}  
* Accept your Father’s gift and blessings {{Approval|Halsin|-1}}  
'''''Note:''' This option is available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same
'''''Note:''' This option is available to {{Background|Haunted One|The Dark Urge}} characters '''only'''. Throughout the dialogue, there are several potential points where the final yes/no decision might be taken, but the result will be the same
}}
}}
[[Category:Approval]]
[[Category:Approval]]

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