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Cut and unimplemented content: Difference between revisions

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reformatted Moonrise Towers section, added Cancelled Content, added Anga Vled in Cancelled Content
(reformatted Moonrise Towers section, added Cancelled Content, added Anga Vled in Cancelled Content)
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== Removed Content ==
== Removed Content ==
A significant amount of content was removed or reimagined during [[Early Access]] or at an earlier stage of development.
A significant amount of content was removed or reimagined during [[Early Access]] or at an earlier stage of development.
[[File:Helia Model.png|100px|Helia|right]]
===Backgrounds===
===Backgrounds===
Some backgrounds present in the pre-release versions of the game still exist in the game files, but are otherwise unusable without modifications.
Some backgrounds present in the pre-release versions of the game still exist in the game files, but are otherwise unusable without modifications.
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=== Characters ===
=== Characters ===
==== Helia ====
==== Helia ====
[[File:Helia Model.png|100px|Helia|right]]
{{main|Helia}}
{{main|Helia}}
[[Helia]] was datamined during Early Access as a potential origin. Little is known about her, as she has never been officially confirmed, but the datamined content suggests she might have been intended to be a werewolf [[bard]].
[[Helia]] was datamined during Early Access as a potential origin. Little is known about her, as she has never been officially confirmed, but the datamined content suggests she might have been intended to be a werewolf [[bard]].
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{{CharLink|Isobel Thorm|Isobel}} was supposed to have been killed by {{CharLink|Balthazar}}, and Aylin was framed for her murder. Isobel's father {{CharLink|Ketheric Thorm}} turned {{CharLink|Aylin}} into Nightsong as an act of revenge. A century later, Ketheric tasked Balthazar with bringing Isobel back. This ritual also bound Isobel's life to Ketheric, sharing his immortality with her. If Ketheric was killed before unthethering Isobel from him, they would both go to the afterlife.<ref>YouTube Video: Chubblot. [https://youtu.be/U0MN5qbkhPM?si=XNloimpjlsueifNb&t=198 The Nightsong, Halsin and Ketheric City: 3:18]</ref><ref>YouTube Video: Chubblot. [https://youtu.be/U0MN5qbkhPM?si=oHLbJg8CDeiNfHtx&t=167 The Nightsong, Halsin and Ketheric City: 2:17]</ref><ref>Reddit thread: labotor [https://www.reddit.com/r/BaldursGate3/comments/qxfczx/minor_and_major_act1_datamining_spoilers/ MINOR AND MAJOR ACT1 DATAMINING SPOILERS]</ref>
{{CharLink|Isobel Thorm|Isobel}} was supposed to have been killed by {{CharLink|Balthazar}}, and Aylin was framed for her murder. Isobel's father {{CharLink|Ketheric Thorm}} turned {{CharLink|Aylin}} into Nightsong as an act of revenge. A century later, Ketheric tasked Balthazar with bringing Isobel back. This ritual also bound Isobel's life to Ketheric, sharing his immortality with her. If Ketheric was killed before unthethering Isobel from him, they would both go to the afterlife.<ref>YouTube Video: Chubblot. [https://youtu.be/U0MN5qbkhPM?si=XNloimpjlsueifNb&t=198 The Nightsong, Halsin and Ketheric City: 3:18]</ref><ref>YouTube Video: Chubblot. [https://youtu.be/U0MN5qbkhPM?si=oHLbJg8CDeiNfHtx&t=167 The Nightsong, Halsin and Ketheric City: 2:17]</ref><ref>Reddit thread: labotor [https://www.reddit.com/r/BaldursGate3/comments/qxfczx/minor_and_major_act1_datamining_spoilers/ MINOR AND MAJOR ACT1 DATAMINING SPOILERS]</ref>
=== Shadowheart ===
{{main|Redesigned Shadowheart content}}
{{CharLink|Shadowheart}} had at some point in development a vastly different backstory and storyline that was completely revamped prior to the game's release. This previous version of Shadowheart once had a [[High Elf|high elven]] mother named '''Eliriana''', a [[human]] father named '''Sebastian''', had been acquainted with a '''Mother Superior''' (different from {{CharLink|Viconia DeVir}}), a '''Sister Superior''', as well as a [[Shar|Sharran]] '''torturer'''.<ref>YouTube Video: SlimX. [https://www.youtube.com/watch?v=oplQmoIxICI&t=2m34s This Is Where The BG3 Devs Hide Their Secrets in Act 2: 2:34]</ref>


===Nose of the Nautiloid===
===Nose of the Nautiloid===
An entire area of the [[Nautiloid]] ship in the [[Prologue]] was removed. This area could be visited right after a slightly different imp battle<ref>YouTube Video: Shirrako. [https://youtu.be/TVw1GDlTq8U?si=m-15ml7gQbADD7G1&t=1565 Walkthrough Part 1 - Prologue (Early Access): 26:05]</ref> and provided a roundabout way to get to {{CharLink|Shadowheart|Shadowheart's}} room. It was available in Early Access but was eventually removed likely to shorten the Prologue chapter to enhance replayability.
An entire area of the [[Nautiloid]] ship in the [[Prologue]] was removed. This area could be visited right after a slightly different imp battle<ref>YouTube Video: Shirrako. [https://youtu.be/TVw1GDlTq8U?si=m-15ml7gQbADD7G1&t=1565 Walkthrough Part 1 - Prologue (Early Access): 26:05]</ref> and provided a roundabout way to get to Shadowheart's room. It was available in Early Access but was eventually removed likely to shorten the Prologue chapter to enhance replayability.


When walking out into open air, a short cinematic played, in which the nose of the Nautiloid in front of the party was badly damaged by attacking red dragons. Thankfully this did not affect the party's route.<ref>YouTube Video: Shirrako. [https://youtu.be/TVw1GDlTq8U?si=wZKRyfk3DNXGQx8K&t=1840 Walkthrough Part 1 - Prologue (Early Access): 30:40]</ref>
When walking out into open air, a short cinematic played, in which the nose of the Nautiloid in front of the party was badly damaged by attacking red dragons. Thankfully this did not affect the party's route.<ref>YouTube Video: Shirrako. [https://youtu.be/TVw1GDlTq8U?si=wZKRyfk3DNXGQx8K&t=1840 Walkthrough Part 1 - Prologue (Early Access): 30:40]</ref>
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=== Assaulting Moonrise Towers ===
=== Assaulting Moonrise Towers ===
[[File:FlorrickAtMoonrise_PreRelease.png|thumb|right|Florrick at Moonrise Towers]]
[[File:FlorrickAtMoonrise_PreRelease.png|thumb|right|Florrick at Moonrise Towers]]
At some point in development, the Act Two questline called for the inclusion of {{CharLink|Counsellor Florrick}} and the deeper involvement of the [[Flaming Fist|Flaming Fists]] during the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]].<ref>YouTube Video: Larian Studios. [https://www.youtube.com/watch?v=NOWGnC3h9WQ&t=1m18s Baldur's Gate 3 - The Game Awards Trailer: 1:18]</ref> Not only is Florrick involved during the main battle, her usual cohort made up of {{CharLink|Cyril|Fist Cyril}}, {{CharLink|Thadwick|Fist Thadwick}}, and {{CharLink|Vidor|Manip Vidor}} can be seen during the assault, accompanied by an unknown masked Harper gnome that bears some resemblance to the failsafe character {{CharLink|Lanni}}. Notably, usual Harper and Fist characters like {{CharLink|Lymn}}, {{CharLink|Essius}}, {{CharLink|Ulthred}}, {{CharLink|Helena}}, and {{CharLink|Rhed}} are nowhere to be seen. In the release versions of the game, Florrick as well as her cohort disappear from Act Two as soon as the party long rests after they encounter them at Last Light Inn.
At some point in development, the Act Two questline called for the inclusion of {{CharLink|Counsellor Florrick}} and the deeper involvement of the [[Flaming Fist|Flaming Fists]] during the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]].<ref>YouTube Video: Larian Studios. [https://www.youtube.com/watch?v=NOWGnC3h9WQ&t=1m18s Baldur's Gate 3 - The Game Awards Trailer: 1:18]</ref> In addition to Florrick, this version of the assault called for the involvement of the following characters:
{{div col|colwidth=20em}}
* {{CharLink|Vidor|Manip Vidor}}
* {{CharLink|Cyril|Fist Cyril}}
* {{CharLink|Thadwick|Fist Thadwick}}
* Unknown gnome Harper that resembles {{CharLink|Lanni}}
{{div col end}}
The following characters are nowhere to be seen and are possibly not involved:
{{div col|colwidth=20em}}
* {{CharLink|Lymn}}
* {{CharLink|Essius}}
* {{CharLink|Ulthred}}
* {{CharLink|Helena}}
* {{CharLink|Rhed}}
{{div col end}}
In the release versions of the game, Florrick as well as her cohort (Vidor, Cyril, and Thadwick) disappear from Act Two as soon as the party long rests after they encounter them at Last Light Inn. Additionally, there's also a cut Flaming Fist character in the game's files called ''Fist Hadenwell'', referred in-game as ''S_MOO_AssaultFlamingFist_004'' that can not appear anywhere in the game, despite having the same name string as Nipawa, Helena, and Rhed (''S_MOO_AssaultFlamingFist_001'' to ''003''); it's not clear as to what purpose this character once served.


There are also some very minor differences for {{CharLink|Z'rell|Disciple Z'rell}}, who is instead clothed in white Absolutist robes and missing a {{SmRarityItem|Absolute's Protector|Shield}} in her off-hand.
There are also some very minor differences for {{CharLink|Z'rell|Disciple Z'rell}}, who is instead clothed in white Absolutist robes and missing the {{SmRarityItem|Absolute's Protector|Shield}} in her off-hand.


=== Rugan at the Guildhall ===
=== Rugan at the Guildhall ===
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== Unimplemented Content ==
== Unimplemented Content ==
=== Unimplemented Spells ===
=== Unimplemented Spells ===
{{main|Unimplemented spells}}
{{main|Unimplemented spells}}
Many spells were never fully implemented in the game, but remnants of them remain in the game files.
Many spells were never fully implemented in the game, but remnants of them remain in the game files.
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Item_LOOT_SCROLL_JergasScrollOfTheDead.png|Jergas Scroll of the Dead ''(sic)''
Item_LOOT_SCROLL_JergasScrollOfTheDead.png|Jergas Scroll of the Dead ''(sic)''
</gallery>
</gallery>
== Cancelled Content ==
=== Gnome village region ===
[[File:Dan-iorgulescu-angla-ved-dan-iorgulescu.jpg|300px|thumb|right|Concept art of the gnome village]]
A '''gnome village''' was once proposed as a potential region early in the game's development. It is unclear as to how far development of the gnome village went, but it has since then been either cut or cancelled, and no official trace of the gnome village remain; except for a 2018 concept art of the village drawn by Dan Iorgulescu.<ref>Artstation Artwork: Dan Iorgulescu. [https://www.artstation.com/artwork/dKN9KJ Baldur's Gate 3 Gnome Village]</ref>
It's unknown as to where this village was exactly supposed to fit within the game's story, but there are still enough lingering traces of information left to get an early grasp of the region. As the artwork's name has ''angla-ved'' in the name, it's very likely that it is supposed to represent {{FRWiki|Anga Vled}}, a gnome village located on the river Chionthar, west of both {{FRWiki|Elturel}} and [[Moonrise Towers]]. The only other piece of information on the village comes in the form of an in-game note named {{SmRarityItem|Urgent Report for Duke Ravengard}}, where a Flaming Fist Manip reports on the advances of the [[Cult of the Absolute|Absolutist army]]. The note mentions that Anga Vled has been taken by the Absolute's forces shortly after they left the [[Shadow-Cursed Lands]] in [[Act Two]]. It's possible that it was originally intended for the party to reach Anga Vled sometime between the current Act Two and [[Act Three]] sequences, though the objectives and goals of such a sequence are unknown.


==Notes and references==
==Notes and references==
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