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Force Conduit (Condition): Difference between revisions
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Info from https://www.reddit.com/r/BG3Builds/comments/1h1sjbd/warding_bond_stacking_force_conduit_and_extra/
m (Editing for clarity in source code.) |
m (Info from https://www.reddit.com/r/BG3Builds/comments/1h1sjbd/warding_bond_stacking_force_conduit_and_extra/) |
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| properties = MultiplyEffectsByDuration | | properties = MultiplyEffectsByDuration | ||
| stack type = additive | | stack type = additive | ||
| notes = | | notes = *The {{DamageText|1d4|Force}} damage is apparently only triggered after a melee {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, or {{DamageType|Slashing}} damage high enough to surprass your damage reduction and resistances. | ||
*Like [[Lightning Charges]], all the charges are consumed when the Force area damage is triggered. You end up with 2 turns of Force Conduit as you were just hit. | |||
}} | }} | ||
[[Category:Sources of damage reduction]] | [[Category:Sources of damage reduction]] |