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Owlbear Cub: Difference between revisions

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If he has been successfully spared in one of the above scenarios, then after long resting the Owlbear Cub can next be found in the [[Goblin Camp]] where the party is invited by {{CharLink|Krolla}} to play the [[Krolla#Act_One|Chicken Chase]] game to earn a bit of money.
If he has been successfully spared in one of the above scenarios, then after long resting the Owlbear Cub can next be found in the [[Goblin Camp]] where the party is invited by {{CharLink|Krolla}} to play the [[Krolla#Act_One|Chicken Chase]] game to earn a bit of money.


Playing Chicken Chase is ''not required'' to recruit the owlbear cub.
Playing Chicken Chase is ''not required'' to recruit the Owlbear Cub.


==== Chicken Chase ====
==== Chicken Chase ====
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==== Saving the owlbear cub ====
==== Saving the owlbear cub ====
Whether the party participates in Chicken Chasing or not, they can talk to the owlbear cub to invite it to their camp.
Whether the party participates in Chicken Chasing or not, they can talk to the Owlbear Cub to invite it to their camp.
* {{Dialogue option|''Beckon him closer.''}}
* {{Dialogue option|''Beckon him closer.''}}
* {{Dialogue option|''Kneel down - you won't hurt him.''|roll=Animal Handling|dc=10}}
* {{Dialogue option|''Kneel down - you won't hurt him.''|roll=Animal Handling|dc=10}}
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* {{Dialogue option|I have a camp. You're welcome there.}} (Speak with Animals only) {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}
* {{Dialogue option|I have a camp. You're welcome there.}} (Speak with Animals only) {{Approval|Gale|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}}


However, before the owlbear cub can be freed, the goblins must be dealt with. They can either be killed, or the player can convince Krolla to let you leave with the owlbear cub.
However, before the owlbear cub can be freed, the goblins must be dealt with. They can either be killed, or Krolla can be convinced to let the party leave with the Owlbear Cub.


* {{Dialogue option|You love this game enough to die over it?|roll=Intimidation|dc=10}}
* {{Dialogue option|You love this game enough to die over it?|roll=Intimidation|dc=10}}
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* {{Dialogue option|I'm saying I want to ''buy'' it.}} (500 gold)
* {{Dialogue option|I'm saying I want to ''buy'' it.}} (500 gold)


If the player played and won at Chicken Chase and intimidated or convinced Krolla into giving them their winnings, for example by passing as a true soul, she won't have to be intimidated again to let the player leave with the owlbear cub.
If playing and winning the Chicken Chase and intimidating or convincing Krolla into giving the party their winnings, she does not have to be intimidated again to let the party leave with the Owlbear Cub.


The Cub does not seem to appear in the Goblin Camp if {{CharLink|Mezzka|Devout Mezzka}} was killed before a long rest or if the Goblin Camp was poisoned through the [[Goblin Camp#Booze Tub|Booze Tub]]. Should the party have killed the entire Goblin Camp before encountering the owlbears, then the mother will be killed by a Goblin hunting party and the cub will show up at the campsite after a couple of long rests.
The Cub does not seem to appear in the Goblin Camp if {{CharLink|Mezzka|Devout Mezzka}} was killed before a long rest or if the Goblin Camp was poisoned through the [[Goblin Camp#Booze Tub|Booze Tub]]. Should the party have killed the entire Goblin Camp before encountering the owlbears, then the mother will be killed by a Goblin hunting party and the cub will show up at the campsite after a couple of long rests.


If calling {{CharLink|Lump|Lump the Enlightened}} to participate in combat with the Goblin Camp exterior when the cub is present, then the Owlbear Cub will become hostile to the three [[Ogre (creature)|Ogres]] and by extension the party. If this happens, the party will likely be locked out of recruiting the cub, as even if knocking him out using nonlethal attacks, he still will disappear after a long rest, and it will be difficult to prevent the ogres from eventually killing him. A similar situation also occurs if the party recruits Brynna and Andrick for the fight with the Owlbear as they will make the cub hostile even after his mother's death. In this case knocking out Brynna and Andrick and then fleeing the combat while the cub is still alive can preserve the option of recruiting him later.
If calling {{CharLink|Lump|Lump the Enlightened}} to participate in combat with the Goblin Camp exterior when the cub is present, then the Owlbear Cub will become hostile to the three [[Ogre (creature)|Ogres]] and by extension the party. If this happens, the party will likely be locked out of recruiting the cub, as even if knocking him out using nonlethal attacks, he still will disappear after a long rest, and it will be difficult to prevent the Ogres from eventually killing him. A similar situation also occurs if the party recruits {{CharLink|Brynna}} and {{CharLink|Andrick}} for the fight with the [[Owlbear]] as they will make the cub hostile even after his mother's death. In this case knocking out Brynna and Andrick and then fleeing the combat while the cub is still alive can preserve the option of recruiting him later.


The final cut-off point for recruiting the Owlbear Cub is travelling to [[Baldur's Gate]] at the end of Act 2.
The final cut-off point for recruiting the Owlbear Cub is travelling to [[Baldur's Gate]] at the end of Act 2.
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