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Talk:King's Knife: Difference between revisions
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:What makes this particularly odd is that there is a stat block for WPN_KingsKnife that matches what's listed on this page: basic longsword stats with no magical enhancements. However, that stat block is not attached to either variant. It doesn't appear to be referenced by ''any'' item in the game. My best guess is that at some point this was changed during the game's development, and the WPN_KingsKnife stat block was never deleted. | :What makes this particularly odd is that there is a stat block for WPN_KingsKnife that matches what's listed on this page: basic longsword stats with no magical enhancements. However, that stat block is not attached to either variant. It doesn't appear to be referenced by ''any'' item in the game. My best guess is that at some point this was changed during the game's development, and the WPN_KingsKnife stat block was never deleted. | ||
:This page should probably be changed to reflect the stats that are actually attached to this weapon. [[User:Caiwyn|Caiwyn]] ([[User talk:Caiwyn|talk]]) 18:18, 27 October 2024 (CET) | :This page should probably be changed to reflect the stats that are actually attached to this weapon. [[User:Caiwyn|Caiwyn]] ([[User talk:Caiwyn|talk]]) 18:18, 27 October 2024 (CET) | ||
::I've just edited the page again to what I think is the actual situation. Someone on the Larian Discord confirmed that the actual weapon dropped in-game is still a non-magical Longsword as of the latest patch. | |||
::And here's a complete overview of the situation with regards to weapon entries and item templates: | |||
::'''Weapon Entries:''' | |||
::# <code>WPN_KingsKnife</code> | |||
::#* https://bg3.norbyte.dev/search?q=WPN_KingsKnife+type%3Aweapon | |||
::#* Inherits from weapon entry <code>WPN_Longsword</code> | |||
::#* Root template is <code>WPN_Duergar_Sword_KingsKnife</code> (<code>5908898d-5d9e-40de-ab07-3f8fb5f0174c</code>) | |||
::# <code>MAG_Duergar_Sword_KingsKnife</code> | |||
::#* https://bg3.norbyte.dev/search?q=MAG_Duergar_Sword_KingsKnife+type%3Aweapon | |||
::#* ''(There's actually two of these; one apparently inheriting from the other? I'll focus on the one that seems the base.)'' | |||
::#* Inherits from weapon entry <code>WPN_Shortsword_2</code> | |||
::#* Root template is <code>MAG_Duergar_Sword_KingsKnife</code> (<code>025e162a-45ec-4f4c-89da-04d8e8dfe606</code>) | |||
::#* Adds the passives Organ Rearranger and Shadow Blade on equip | |||
::'''Item Templates:''' | |||
::# <code>WPN_Duergar_Sword_KingsKnife</code> (<code>5908898d-5d9e-40de-ab07-3f8fb5f0174c</code>) | |||
::#* https://bg3.norbyte.dev/search?id=5908898d-5d9e-40de-ab07-3f8fb5f0174c | |||
::#* Parent template is <code>BASE_WEAPON_Shortswords</code> | |||
::#* Name is "King's Knife" | |||
::#* Stats tag links to <code>MAG_Duergar_Sword_KingsKnife</code> (According to bg3.norbyte.dev, this is a link to a Weapon Entry, not an Item Template! So shouldn't the regular King's Knife get these magical properties??) | |||
::# <code>MAG_Duergar_Sword_KingsKnife </code> (<code>025e162a-45ec-4f4c-89da-04d8e8dfe606</code>) | |||
::#* https://bg3.norbyte.dev/search?id=025e162a-45ec-4f4c-89da-04d8e8dfe606 | |||
::#* Parent template is <code>WPN_Duergar_Sword_KingsKnife</code> (<code>5908898d-5d9e-40de-ab07-3f8fb5f0174c</code>) | |||
::#* Name is "Knife of the Undermountain King" | |||
::As we can see, it's a complete and utter mess. :D There's not even a clear hierarchy; the template of the King's Knife uses the stats of the Knife of the Undermountain King, even though the Knife of the Undermountain king's template uses the King's Knife template as its parent. [[User:Taylan|Taylan]] ([[User talk:Taylan|talk]]) 19:24, 30 October 2024 (CET) |