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Talk:King's Knife: Difference between revisions
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→Very Rare Variant via UUID: Reply
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[[User:FuriousTortoise|FuriousTortoise]] ([[User talk:FuriousTortoise|talk]]) 01:49, 22 October 2024 (CEST) | [[User:FuriousTortoise|FuriousTortoise]] ([[User talk:FuriousTortoise|talk]]) 01:49, 22 October 2024 (CEST) | ||
:Where are you seeing UUID:70852e1a-47da-3121-a3a9-f701f811c187 here? The UUID listed on this page is 5908898d-5d9e-40de-ab07-3f8fb5f0174c which properly corresponds with WPN_Duergar_Sword_KingsKnife in the mod toolkit. 70852e1a-47da-3121-a3a9-f701f811c187 does not correspond to any item in the game, as far as I can see. | |||
:You're right that something is screwy here, though. In the mod toolkit I see that this item is not a longsword, but a shortsword, and it has the exact same stats and abilities as [[Knife_of_the_Undermountain_King]], which I believe is the "Very Rare" variant you were referring to. In fact, [[Knife_of_the_Undermountain_King]] is actually a child object of [[King's_Knife]], and inherits most of its properties, including its visual model. Because both items reference the same stat block (MAG_Duergar_Sword_KingsKnife), they're functionally identical, making them both Very Rare. | |||
:What makes this particularly odd is that there is a stat block for WPN_KingsKnife that matches what's listed on this page: basic longsword stats with no magical enhancements. However, that stat block is not attached to either variant. It doesn't appear to be referenced by ''any'' item in the game. My best guess is that at some point this was changed during the game's development, and the WPN_KingsKnife stat block was never deleted. | |||
:This page should probably be changed to reflect the stats that are actually attached to this weapon. [[User:Caiwyn|Caiwyn]] ([[User talk:Caiwyn|talk]]) 18:18, 27 October 2024 (CET) |