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Sparkstruck set: Difference between revisions

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(Created page with "The Sparkstruck set consists of of items which grant or interact with Lightning Charges. {| class="wikitable" style="text-align:center;" |+Acid Set !Name !Type !Effect |- |{{MdRarityItem|The Blast Pendant}} |Amulet |{{SpellAction|Lightning Blast}} |} Category:Equipment sets *{{MdRarityItem|The Joltshooter}}: When the wielder deals damage with this weapon, they gain 2 Lightning Charges. *{{MdRarityItem|The Jolty Vest}}: When the wearer takes damage while hav...")
 
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The Sparkstruck set consists of of items which grant or interact with [[Lightning Charges]].
The Sparkstruck set consists of of items which grant or interact with [[Lightning Charges]].
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
|+Acid Set
|+Sparkstruck Set
!Name
!Name
!Type
!Type
!Effect
!Effect
|-
|{{MdRarityItem|The Joltshooter}}
|[[Weapon]] ([[Longbows|Longbow]])
|{{Passive|Electric Blood}}
|-
|-
|{{MdRarityItem|The Blast Pendant}}
|{{MdRarityItem|The Blast Pendant}}
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[[Category:Equipment sets]]
[[Category:Equipment sets]]


*{{MdRarityItem|The Joltshooter}}: When the wielder deals damage with this weapon, they gain 2 Lightning Charges.
*{{MdRarityItem|The Jolty Vest}}: When the wearer takes damage while having Lightning Charges, the attacker must succeed on a [[Dexterity]] [[Saving Throw]] or become {{IconLink|Shocked Condition Icon.webp|Shocked (Condition)|Shocked|size=20}}.
*{{MdRarityItem|The Jolty Vest}}: When the wearer takes damage while having Lightning Charges, the attacker must succeed on a [[Dexterity]] [[Saving Throw]] or become {{IconLink|Shocked Condition Icon.webp|Shocked (Condition)|Shocked|size=20}}.
*{{MdRarityItem|The Lifebringer}}: When the wearer gains Lightning Charges, they also gain 3 [[Hit Points|temporary hit points]]. The temporary hit points disappear if the wearer runs out of Lightning Charges.
*{{MdRarityItem|The Lifebringer}}: When the wearer gains Lightning Charges, they also gain 3 [[Hit Points|temporary hit points]]. The temporary hit points disappear if the wearer runs out of Lightning Charges.
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