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D&D 5e rule changes: Difference between revisions
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→Death: included that saving throws are skipped when wildshaped and damage exceeds wildshape + original hp
(→Death: included that saving throws are skipped when wildshaped and damage exceeds wildshape + original hp) |
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=== Death === | === Death === | ||
* Party members cannot instantly die from damage: a party member reduced to 0 hit points is knocked unconscious, regardless of whether the remaining damage exceeds their hit point maximum. There are other ways to instantly die (falling into a chasm, displeasing [[Vlaakith|a certain demigod]]). | * Party members cannot instantly die from damage: a party member reduced to 0 hit points is knocked unconscious, regardless of whether the remaining damage exceeds their hit point maximum, with the exception of wildshaped creatures. There are other ways to instantly die (falling into a chasm, displeasing [[Vlaakith|a certain demigod]]). | ||
** Only party members ever make death saving throws. Other characters, including important NPCs, are killed outright when their health is reduced to 0 by lethal damage, and cannot be resurrected. | ** Only party members ever make death saving throws. Other characters, including important NPCs, are killed outright when their health is reduced to 0 by lethal damage, and cannot be resurrected. | ||
** Dead party members can be resurrected using the {{SAI|Revivify}} spell or by [[Withers|a certain NPC]] for a fee. There is no time limit on either, and the latter does not require the character's corpse to be intact or even present. | ** Dead party members can be resurrected using the {{SAI|Revivify}} spell or by [[Withers|a certain NPC]] for a fee. There is no time limit on either, and the latter does not require the character's corpse to be intact or even present. | ||
** If you take damage that reduces the Wild Shape form's Hit Points below 0, the remaining damage is applied to your original form. If the remaining damage is also enough to reduce your original form to 0 Hit Points, you die instantly, skipping the usual Death Saving Throws. | |||
===Resting=== | ===Resting=== |