Ad placeholder

Owlbear Nest: Difference between revisions

Jump to navigation Jump to search
51 bytes added ,  22 August 2024
no edit summary
mNo edit summary
No edit summary
Line 20: Line 20:
If a fight breaks out and the cub survives, the party will get the choice to either spare it or finish it off while it eats its mother's remains. '''Sparing the cub is a critical choice if the party wants it to become a camp follower.''' If the party attacked the Owlbear from stealth without activating the initial cut scene, the option to spare the cub will not be presented and the cub will keep attacking. In this case, if the party wishes to save the cub, then after killing the Owlbear (and the Owlbear Mate in Honour mode) and grabbing any loot desired, the party will need to flee from combat without killing the cub. Then, after a long rest the cub will appear in the Goblin camp. Downing the cub with non-violent combat will ''not'' allow the party to gain it as a camp follower.
If a fight breaks out and the cub survives, the party will get the choice to either spare it or finish it off while it eats its mother's remains. '''Sparing the cub is a critical choice if the party wants it to become a camp follower.''' If the party attacked the Owlbear from stealth without activating the initial cut scene, the option to spare the cub will not be presented and the cub will keep attacking. In this case, if the party wishes to save the cub, then after killing the Owlbear (and the Owlbear Mate in Honour mode) and grabbing any loot desired, the party will need to flee from combat without killing the cub. Then, after a long rest the cub will appear in the Goblin camp. Downing the cub with non-violent combat will ''not'' allow the party to gain it as a camp follower.


Another way to obtain the cub as a camp follower is to avoid the fight with the mother, after talking to her and retreating. Following the next long rest and returning to the cave, the party will see, that the Owlbear mother was killed by some goblins, providing easy access to the [[Owlbear Egg]] and the [[Head of a Broken Spear]]. After a period of time, the [[Owlbear Cub|cub]] will appear at the goblin camp.
Another way to obtain the cub as a camp follower is to avoid the fight with the mother, after talking to her and retreating. Following the next long rest and returning to the cave, the party will see, that the Owlbear mother was killed by some goblins, providing easy access to the {{SmRarityItem|Owlbear Egg}} and the {{SmRarityItem|Head of a Broken Spear}}. After a period of time, the [[Owlbear Cub|cub]] will appear at the goblin camp.


After the fight, there is a headless skeleton by the nest which has the {{RarityItem|The Oak Father's Embrace}}. Next to it is the valuable {{RarityItem|Owlbear Egg}}. It is worth 750 gold and provides 40 [[Camp Supplies]] and can be saved for the [[Steal a Githyanki Egg]] quest.
After the fight, there is a headless skeleton by the nest which has the {{SmRarityItem|The Oak Father's Embrace}}. Next to it is the valuable {{SmRarityItem|Owlbear Egg}}. It is worth 750 gold and provides 40 [[Camp Supplies]] and can be saved for the [[Steal a Githyanki Egg]] quest.


== Selûne Shrine ==
== Selûne Shrine ==
The shrine is found inside the Cave Entrance to the Owlbear Nest by taking the first path to the southwest and moving down a Cragged Rock.
The shrine is found inside the Cave Entrance to the Owlbear Nest by taking the first path to the southwest and moving down a Cragged Rock.


The peaceful shrine has a collection of offerings useful when dealing with the Owlbear, notably the {{RarityItem|Potion of Animal Speaking}}. A Gilded Chest is surrounded by a magical aura that will unleash a burst of magic upon interaction. {{Saving Throw|DEX|dc=14}} is required to avoid taking {{DamageText|4d6|Radiant}} damage.
The peaceful shrine has a collection of offerings useful when dealing with the Owlbear, notably the {{SmRarityItem|Potion of Animal Speaking}}. A Gilded Chest is surrounded by a magical aura that will unleash a burst of magic upon interaction. {{Saving Throw|DEX|dc=14}} is required to avoid taking {{DamageText|4d6|Radiant}} damage.


To open the Gilded Chest, jump behind the Selûne statue. If succeeding at a passive {{Ability check|Perception|10}} check,  a {{RarityItem|Selûnite Prayer Sheet}} will be revealed which can be identified with a passive {{Ability check|History|15}}. Reading the prayer item next to the chest using anyone other than [[Shadowheart]] successfully dispels the seal, rewarding 15 experience and triggering the [[Acolyte]] [[Inspiration]], Her Gift of Silver. Alternative methods to open the chest without the prayer include opening it with a [[Cleric|Cleric]] who worships Selûne or using the [[Knock]] spell. The chest holds the {{RarityItem|Moondrop Pendant}}, a note describing ancient Selunite rites, a silver necklace, and the unique {{RarityItem|Idol of Selûne}}.
To open the Gilded Chest, jump behind the Selûne statue. If succeeding at a passive {{Ability check|Perception|10}} check,  a {{SmRarityItem|Selûnite Prayer Sheet}} will be revealed which can be identified with a passive {{Ability check|History|15}}. Reading the prayer item next to the chest using anyone other than {{CharLink|Shadowheart}} successfully dispels the seal, rewarding 15 experience and triggering the [[Acolyte]] [[Inspiration]], Her Gift of Silver. Alternative methods to open the chest without the prayer include opening it with a [[Cleric|Cleric]] who worships Selûne or using the {{SAI|Knock}} spell. The chest holds the {{SmRarityItem|Moondrop Pendant}}, a note describing ancient Selunite rites, a silver necklace, and the unique {{SmRarityItem|Idol of Selûne}}.


If trying to take the items in the chest while Shadowheart is in the party, then a {{Ability check|Sleight of Hand|15}} will be necessary or some [[Approval]] with her will be lost. That can be avoided by putting the whole chest into the inventory of a party member other than Shadowheart. If the chest is opened in the inventory, then Shadowheart won't notice it.
If trying to take the items in the chest while Shadowheart is in the party, then a {{Ability check|Sleight of Hand|15}} will be necessary or some [[Approval]] with her will be lost. That can be avoided by putting the whole chest into the inventory of a party member other than Shadowheart. If the chest is opened in the inventory, then Shadowheart won't notice it.
23,539
edits

Navigation menu