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Shove: Difference between revisions
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Description of valid vs invalid shoves
(Shove weight) |
(Description of valid vs invalid shoves) |
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* '''Shove''' can also be used to rouse a creature from {{Cond|Sleeping}} or help them shake off the effects of certain spells like {{SAI|Hypnotic Pattern}}. | * '''Shove''' can also be used to rouse a creature from {{Cond|Sleeping}} or help them shake off the effects of certain spells like {{SAI|Hypnotic Pattern}}. | ||
}} | }} | ||
== Shove mechanics == | |||
[[File:Shove_Valid.png|thumb|right| | |||
A valid shove. The goblin will be pushed into the pit and land in a valid location, taking significant fall damage. | |||
]] | |||
For a shove to be valid, the target creature must land in a position where it could normally stand or into a dedicated chasm. Chasms can be identified by the "Chasm" tooltip that appears when hovering your cursor over them. Pushing a creature into a chasm will instantly kill it, but the body and any loot it carries will (usually) be lost forever. | |||
[[File:Shove_Invalid.png|thumb|right| | |||
An invalid shove. The goblin would be shoved into the wall which is not a valid location. Rather than hitting the wall and then falling into the pit, this shove is prevented entirely. | |||
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Attempting push a creature into an invalid location (for example, into a wall) will show a red shove preview. While the game does not prevent you from making an invalid shove, doing so will not move the target even if the roll is successful. | |||
== Shove roll == | == Shove roll == | ||
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<div class="center"> | <div class="center"> | ||
{{InfoBlob|1=10 + 3 ( | {{InfoBlob|1=10 + 3 (STR modifier) + 2 (Proficiency) + 5 (Advantage on STR checks) = 20}} | ||
</div> | </div> | ||