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Shove: Difference between revisions

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298 bytes added ,  28 July
Shove weight
(Note on the bogus DC 0 shown in the combat log)
(Shove weight)
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* The target rolls either an [[Athletics]] or [[Acrobatics]] [[Skill Check]], whichever is higher, to contest the attempt. The shoving creature, however, always rolls [[Athletics]].
* The target rolls either an [[Athletics]] or [[Acrobatics]] [[Skill Check]], whichever is higher, to contest the attempt. The shoving creature, however, always rolls [[Athletics]].
* The weight of a target object and a creature's [[Strength]] score determine whether a shove attempt can be made in the first place. The condition is {{math|\text{Strength} \times \text{Multiplier} \ge \text{Object weight} }}. The multiplier is 12 normally, 28.2 for {{Cond|Enlarged}} creatures, and 5.1 for {{Cond|Reduced}} creatures.{{ref|From the definition of {{c|CanShoveWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}
** Smaller characters like [[gnome]]s {{em|do not}} receive penalties to max shove weights. The only modifier comes specifically from the Enlarge/Reduce effects. Even similar effects like {{Cond|Giant Form}} do not affect the maximum shove weight.
** If the condition is not met, attempting to shove an object or creature will display a message "Too heavy to Shove."
* As of Patch 6, shoving an allied creature always succeeds, though the weight conditions described above must still be met.
* As of Patch 6, shoving an allied creature always succeeds, though the weight conditions described above must still be met.
* The distance an object or creature can be shoved is restricted to a minimum of {{dist|m=1}} and a maximum of {{dist|m=6}}.{{ref|From the definitions of {{c|ShoveDistanceMin}} and {{c|ShoveDistanceMax}} in {{c|Public/Shared/Stats/Generated/Data/Data.txt}}.}}
* The distance an object or creature can be shoved is restricted to a minimum of {{dist|m=1}} and a maximum of {{dist|m=6}}.{{ref|From the definitions of {{c|ShoveDistanceMin}} and {{c|ShoveDistanceMax}} in {{c|Public/Shared/Stats/Generated/Data/Data.txt}}.}}
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== Shove mechanics ==
== Shove roll ==
When attempting to shove a non-allied creature, both the target and the shover make skill checks in a ''contested'' roll.
When attempting to shove a non-allied creature, both the target and the shover make skill checks in a ''contested'' roll.
The shover makes a normal [[Athletics]] check against a DC determined by the target's passive skill using either Athletics {{em|or}} [[Acrobatics]], whichever is higher.{{ref|From the definition of {{c|ShoveCheck()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}
The shover makes a normal [[Athletics]] check against a DC determined by the target's passive skill using either Athletics {{em|or}} [[Acrobatics]], whichever is higher.{{ref|From the definition of {{c|ShoveCheck()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}
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When targeting an ally, Shove does not require a skill check and will always succeed, provided all other prerequisites for a successful shove are met. This behaviour was added in Patch 6 and prior to that, shoving allies required passing a skill check.
When targeting an ally, Shove does not require a skill check and will always succeed, provided all other prerequisites for a successful shove are met. This behaviour was added in Patch 6 and prior to that, shoving allies required passing a skill check.
== Shove weight ==
The weight of a target object and a creature's Strength score determine whether a shove attempt can be made in the first place. The requirement is:
<div class="center">
{{math|\text{Strength score} \times \text{Multiplier} \ge \text{Target object weight} }}.
</div>
Note that this is the full Strength score, {{em|not}} the Strength ability modifier that is usually used. The multiplier is 12 unmodified, but is increased to 28.2 for {{Cond|Enlarged}} creatures, and decreased to 5.1 for {{Cond|Reduced}} creatures.{{ref|From the definition of {{c|CanShoveWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}
Smaller characters like [[gnome]]s {{em|do not}} receive penalties to max shove weights. The multiplier is adjusted specifically by the Enlarge/Reduce conditions and has nothing to do with [[creature size]]. Even functionally identical effects like {{Cond|Elixir of the Colossus}} or {{Cond|Giant Form}} do not affect the maximum shove weight.
If the weight condition is not met, attempting to shove an object or creature will display a message "Too heavy to Shove."


== References ==
== References ==
{{reflist}}
{{reflist}}

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