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Riverside Teahouse: Difference between revisions
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The Riverside Teahouse is located inside the [[Sunlit Wetlands]]. | The Riverside Teahouse is located inside the [[Sunlit Wetlands]]. | ||
The appearance of the Riverside Teahouse, much like the | The appearance of the Riverside Teahouse, much like the Sunlit Wetlands is actually an illusion; this location is really the '''Gnarled Teahouse''', the lair of the hag, {{CharLink|Auntie Ethel}}. | ||
=== Breaking the illusion === | === Breaking the illusion === | ||
There are two ways to break the illusion and reveal the true appearance of this location: | There are two ways to break the illusion and reveal the true appearance of this location: | ||
* Seeing through the illusion while in the Sunlit Wetlands. | * Seeing through the illusion while in the Sunlit Wetlands. | ||
* Causing | * Causing Auntie Ethel to transform into her true form, that of a hag. This can be accomplished in several ways, such as by attacking her or accepting her offer to remove the parasite. | ||
=== Illusionary wall === | === Illusionary wall === | ||
The backing of the Fireplace in the Riverside Teahouse is an illusion. Approaching the fireplace will cause the party to roll [[Perception]] checks to notice it. This wall can be passed through, which leads to the lair of the hag, [[Overgrown Tunnel]]. Passing through this wall will cause | The backing of the Fireplace in the Riverside Teahouse is an illusion. Approaching the fireplace will cause the party to roll [[Perception]] checks to notice it. This wall can be passed through, which leads to the lair of the hag, [[Overgrown Tunnel]]. Passing through this wall will cause Auntie Ethel to become hostile. | ||
=== Well === | === Well === | ||
Just south of the Teahouse entrance is a well that is also deceptively affected by the illusion of the area. Interacting with it when the illusion is up will have it appear as fresh, sweet-smelling water gurgling gently below. Without the illusion it is revealed the well has a fetid smell as it's full of dead flesh. Despite the truth of what's really in the water, drinking from it will give the {{cond|Refreshed}} condition, which will increase the character's max [[Hit Points]] by 10 until their next [[Long Rest]]. Temporary hit points will be removed at the same time. After a | Just south of the Teahouse entrance is a well that is also deceptively affected by the illusion of the area. Interacting with it when the illusion is up will have it appear as fresh, sweet-smelling water gurgling gently below. Without the illusion it is revealed the well has a fetid smell as it's full of dead flesh. Despite the truth of what's really in the water, drinking from it will give the {{cond|Refreshed}} condition, which will increase the character's max [[Hit Points]] by 10 until their next [[Long Rest]]. Temporary hit points will be removed at the same time. After a Long Rest this is replaced with the {{cond|Nauseated}} condition, which inflicts vulnerability to Psychic and Acid damage until another Long Rest. Drinking from the well again with the {{cond|Nauseated}} condition will give the {{cond|Sickened}} condition. If drinking from the well prior to engaging in combat with Auntie Ethel, she will change the effect of {{cond|Refreshed}} to {{cond|Sickened}} during the battle. | ||
==Characters== | ==Characters== |