15,967
editsAd placeholder
Resolve the Abduction: Difference between revisions
Jump to navigation
Jump to search
→After the battle
Line 81: | Line 81: | ||
If Isobel is kidnapped, she appears at the end of Act Two during {{Quest|Defeat Ketheric Thorm}}. Once the party reaches the bottom of the [[Mind Flayer Colony]] and is about to confront Thorm for the last time, Isobel is there as well. She has been infected by Mind Flayer Tadpole and enthralled with strange magic to keep her compliant. If the party aided Thorm in kidnapping her, she thanks them and says she was a fool to resist, then wishes them the best of luck in the City of Judgement. When the party fight Thorm, Isobel aids him. Even if the party manage to kill Thorm while leaving Isobel alive, she dies immediately after the battle. | If Isobel is kidnapped, she appears at the end of Act Two during {{Quest|Defeat Ketheric Thorm}}. Once the party reaches the bottom of the [[Mind Flayer Colony]] and is about to confront Thorm for the last time, Isobel is there as well. She has been infected by Mind Flayer Tadpole and enthralled with strange magic to keep her compliant. If the party aided Thorm in kidnapping her, she thanks them and says she was a fool to resist, then wishes them the best of luck in the City of Judgement. When the party fight Thorm, Isobel aids him. Even if the party manage to kill Thorm while leaving Isobel alive, she dies immediately after the battle. | ||
==== Loosing the | ==== Loosing the Inn ==== | ||
Losing the Inn has many far-reaching consequences. If the party did not speak to {{CharLink|Florrick|Counsellor Florrick}} on the ground floor, then she does not move on to Baldur's Gate and dies in the Inn. {{CharLink|Art Cullagh}} also dies, preventing the completion of {{Quest|Wake up Art Cullagh}} and {{Quest|Lift the Shadow Curse}}. If Dammon has not been spoken to, {{CharLink|Karlach|Karlach's}} personal quest, {{Quest|The Hellion's Heart}} will stall since he can no longer fix her engine. | Losing the Inn has many far-reaching consequences. If the party did not speak to {{CharLink|Florrick|Counsellor Florrick}} on the ground floor, then she does not move on to Baldur's Gate and dies in the Inn. {{CharLink|Art Cullagh}} also dies, preventing the completion of {{Quest|Wake up Art Cullagh}} and {{Quest|Lift the Shadow Curse}}. If Dammon has not been spoken to, {{CharLink|Karlach|Karlach's}} personal quest, {{Quest|The Hellion's Heart}} will stall since he can no longer fix her engine. | ||