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Created an as much as possible neutral amalgamation of previous and restored-to-oldest-and-messy version
(→‎Storyline: Editing for factual accuracy, style and clarity, and removing conjecture.)
(Created an as much as possible neutral amalgamation of previous and restored-to-oldest-and-messy version)
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==Storyline==
==Storyline==
Astarion will actively seek to start romantic relations with the player character, although he will conceal his genuine reasons for it. This behaviour stems from the very depths of his [[Astarion#Personality|personality]].  Thus, it is recommended to speak with him during long rests to try to understand what is driving him closer to the player character. Nonetheless, even maintaining a Very Good level of approval, Astarion's true motivations will only become clear in [[Act Two]].
Astarion is the only companion who will actually actively seek to start romantic relations with the player character, although he will conceal his genuine reasons for it. This behaviour stems from the very depths of his [[Astarion#Personality|personality]].  Thus, it is recommended to speak with him during long rests to try to understand what is driving him closer to the player character. Nonetheless, even maintaining a Very Good level of approval, Astarion's true motivations will only become clear in [[Act Two]].


===Act One===
===Act One===
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* Getting a substantial lead on finding a cure: either the location of the Githyanki Crèche from [[Zorru]], finding out about [[Priestess Gut]] from [[Sazza]], or learning about [[Halsin|Halsin's]] possible whereabouts from [[Nettie]], will trigger another camp scene with Astarion. He remarks that he has grown to like the player, and the player can respond in a flirtatious manner. However, no options within the dialogue bring approval changes. The dialogue lines sound as if Astarion and the player character have been travelling together for a while, so the player may want to wait to trigger this scene till later, but that's down to individual preference.
* Getting a substantial lead on finding a cure: either the location of the Githyanki Crèche from [[Zorru]], finding out about [[Priestess Gut]] from [[Sazza]], or learning about [[Halsin|Halsin's]] possible whereabouts from [[Nettie]], will trigger another camp scene with Astarion. He remarks that he has grown to like the player, and the player can respond in a flirtatious manner. However, no options within the dialogue bring approval changes. The dialogue lines sound as if Astarion and the player character have been travelling together for a while, so the player may want to wait to trigger this scene till later, but that's down to individual preference.


* After the cutscene of Astarion sneaking away from campsite at night triggers, the player can find an exsanguinated boar near the [[Blighted Village]]. There are several possible points to find the ill-fated animal: on the road leading from Emerald the Grove just before the bridge, to the far right path of the signpost saying 'Moonhaven' (north of the village), or at the entrance of the Sunlit Wetlands (south of the village), just after the point of the dialogue with Auntie Ethel. The following long rest, the player character will be woken up by Astarion trying to drink their blood {{note|If playing as [[The Dark Urge]], this episode will possibly have been pushed off further by triggering this origin's own nighttime plot-crucial cutscenes}}.
* After the cutscene of Astarion sneaking away from campsite at night triggers, the player can find an exsanguinated boar near the [[Blighted Village]]. There are several possible points to find the ill-fated animal: on the road leading from the Emerald Grove just before the bridge, to the far right path of the signpost saying 'Moonhaven' (north of the village), or at the entrance of the Sunlit Wetlands (south of the village), just after the point of the dialogue with Auntie Ethel. The following long rest, the player character will be woken up by Astarion trying to drink their blood {{note|If playing as [[The Dark Urge]], this episode will possibly have been pushed off further by triggering this origin's own nighttime plot-crucial cutscenes}}.


: Astarion will approve of the player saying they trust him, and further approve of them letting him drink their blood. While allowing him to feed on the character, the player will have an option to stop him. If the player fails to do this '''twice''' consecutively, the character will die. They can simply be brought back to life using a Revivify scroll or speaking to [[Withers]] in the morning. However, this scenario will lead to losing a fair amount of possible approval points. Note that players do not need to be aware that Astarion is a vampire to sleep with him later on; not triggering this scene won't affect the possible romance.
: Astarion will approve of the player saying they trust him, and further approve of them letting him drink their blood. While allowing him to feed on the character, the player will have an option to stop him. If the player fails to do this '''twice''' consecutively, the character will die. They can simply be brought back to life using a Revivify scroll or speaking to [[Withers]] in the morning. However, this scenario will lead to losing a fair amount of possible approval points. Note that players do not need to be aware that Astarion is a vampire to sleep with him later on; not triggering this scene won't affect the possible romance.
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* Another camp cutscene (that doesn't gain any approval but still helps to understand the spawn's background) may trigger during [[Act One]] {{note|If the player rejected Astarion's offer to sleep with him, this scene may occur anytime until as far as the middle of the [[Act Two]], but strictly before the party meets [[Raphael]] at [[Last Light Inn]].}}. The player will catch Astarion trying to feel his own back with his fingertips. Depending on the player's previous choices, the narration of the scene will differ. Taken by surprise, Astarion will resent at first, but then swallow his pride and take help if offered. The player character then copies the inscription onto the ground, and seeing it perplexes Astarion. Still, realizing that he can indeed get aid should he ask makes the spawn trust the player character more.
* Another camp cutscene (that doesn't gain any approval but still helps to understand the spawn's background) may trigger during [[Act One]] {{note|If the player rejected Astarion's offer to sleep with him, this scene may occur anytime until as far as the middle of the [[Act Two]], but strictly before the party meets [[Raphael]] at [[Last Light Inn]].}}. The player will catch Astarion trying to feel his own back with his fingertips. Depending on the player's previous choices, the narration of the scene will differ. Taken by surprise, Astarion will resent at first, but then swallow his pride and take help if offered. The player character then copies the inscription onto the ground, and seeing it perplexes Astarion. Still, realizing that he can indeed get aid should he ask makes the spawn trust the player character more.


* At the camp celebration (either with the goblins or the tieflings), the player can agree to sleep with Astarion afterwards. If this is the first time the player engages in close relations with him, it will first trigger a dialogue with him stating that the party is insufficient reward for the party's heroics (and explaining what he would like instead). If the player agrees, the cutscene mentioned above will play.
* At the camp celebration (either with the goblins or the tieflings), the player can agree to sleep with Astarion afterwards. If this is the first time the player engages in close relations with him, it will first trigger a dialogue with him stating that the party was rewarded insufficiently for their heroics (and explaining what he would like to receive instead). If the player agrees, the cutscene mentioned above will play.
: Otherwise, the spawn might try to entice the player character into another sexual intercourse by paying compliments and finally even confessing his love (though admitting quickly and readily that it's an obvious lie). Whatever the player's decision is, it will neither gain further approval nor break the relationship. There is no additional romantic scene, it's simply implied.
: Otherwise, the spawn might try to entice the player character into another sexual intercourse by paying compliments and finally even confessing his love (though admitting quickly and readily that it's an obvious lie). Whatever the player's decision is, it will neither gain further approval nor break the relationship. There is no additional romantic scene, it's simply implied.


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* When arriving to Moonrise Towers under a True Soul disguise, the player will have to interact with one of [[General Ketheric Thorm]] closest aidees, [[Z'rell|Disciple Z'rell]]. While prying the depths of the player character's mind in search for proof of their faith, she might be distracted by the option '' "Show her your lusts for Astarion" ''. Choosing this won't progress the romance itself, but earn some approval from the spawn.
* When arriving to Moonrise Towers under a True Soul disguise, the player will have to interact with one of [[General Ketheric Thorm]] closest aidees, [[Z'rell|Disciple Z'rell]]. While prying the depths of the player character's mind in search for proof of their faith, she might be distracted by the option '' "Show her your lusts for Astarion" ''. Choosing this won't progress the romance itself, but earn some approval from the spawn.
* The most substantial scene with Astarion occurs after the player character visits [[Moonrise Towers]] under the guise of a True Soul, with Astarion in the party. On the main floor of [[Moonrise Towers]] resides a vendor by the name [[Araj Oblodra]]. The next long rest after talking to her triggers a cutscene where Astarion explains that he would like to have a real relationship with the player, even though years of abuse have left him in doubt of what that might look like.
* The most substantial scene with Astarion occurs after the player character visits [[Moonrise Towers]] under the guise of a True Soul, with Astarion in the party. On the main floor of [[Moonrise Towers]] resides a vendor by the name [[Araj Oblodra]]. The next long rest after talking to her triggers a cutscene where Astarion shows at last that he is able of any genuine feelings toward someone, other than hate. Having shed his usual shell of sarcasm and bitterness, he explains that he would like to have a real relationship with the player character, even though years of abuse have left him in doubt of what that might look like.  
:Dialogue choices made by the player here will either progress the romance or end it. Picking options which make Astarion understand that he's been being used by the player character just like by [[Cazador Szarr]] before (for example, manipulating the spawn into having sex with player character simply for the latter's pleasure) will be followed by a cutscene where Astarion breaks the relationship rather decisively.
:Dialogue choices made by the player here will either progress the romance or make the spawn break the relations. Picking options which make Astarion understand that he's been being used by the player character just like by [[Cazador Szarr]] before (for example, manipulating the spawn into having sex with player character simply for the latter's pleasure) will be followed by a cutscene where Astarion breaks the relationship rather decisively.


: A similar scene with the same outcomes will trigger if the player doesn't talk to Araj Oblodra, but has approval with Astarion at least 70 (High Approval) in Act Two and successfully completes [[Kill Raphael's Old Enemy]] quest.
: A similar scene with the same outcomes will trigger if the player doesn't talk to Araj Oblodra, but has approval with Astarion at least 70 (High Approval) in Act Two and successfully completes [[Kill Raphael's Old Enemy]] quest.
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===Act Three===
===Act Three===
* Early in [[Act Three]] the party may visit the [[Circus of the Last Days]] in [[Rivington]]. One of performers there is a dryad by the name of [[Zethino]], who will offer to conduct a love test for the player character for a fee. The player may ask Astarion to take part in it. Zethino will transport both the player character and Astarion to a woodsy area and ask questions about the spawn. The player may choose whatever answers they wish, but some of them are considered 'correct' ones, while others are not. Choosing two or more incorrect answers will result in Astarion being upset. Note that some answers bring a minor disapproval from Astarion (he is the only companion who does not like having his personal feelings paraded out in the open in front of a stranger), but for the purposes of the dryad's test are still considered correct. The list of correct answers (both that gains approval and disapproval) can be found at [[Astarion/Approval|Approval]] section in correspondent [[Act Three]] subdivisions.  
* Early in [[Act Three]] the party may visit the [[Circus of the Last Days]] in [[Rivington]]. One of performers there is a dryad by the name of [[Zethino]], who will offer to conduct a love test for the player character for a fee. The player may ask Astarion to take part in it. Zethino will transport both the player character and Astarion to a woodsy area and ask questions about the spawn. The player may choose whatever answers they wish, but some of them are considered 'correct' ones, while others are not. Choosing two or more incorrect answers will result in Astarion being upset. Note that some answers bring a minor disapproval from Astarion, but for the purposes of the dryad's test are still considered correct. The list of correct answers (both that gains approval and disapproval) can be found at [[Astarion/Approval|Approval]] section in correspondent [[Act Three]] subdivisions.  


* Later in [[Act Three]], the player will meet Astarion's 'siblings' (other [[Cazador|Cazador's]] spawn) twice. First, the party will encounter two of them in [[Fraygo's Flophouse]], a hostel in the [[Wyrm's Crossing]]. The player may choose to interact with them to find out some additional info about Cazador's plans {{note|As other spawn, unlike Astarion, are not protected from sunlight by a tadpole, approaching them with any source of light equipped (for, example, the [[Blood of Lathander]]), will result in them gaining [[Sunlight Hypersensitivity]] condition and teleporting away, before the party can interrogate them. This doesn't have any impact on quest progression}}.
* Later in [[Act Three]], the player will meet Astarion's 'siblings' (other [[Cazador|Cazador's]] spawn) twice. First, the party will encounter two of them in [[Fraygo's Flophouse]], a hostel in the [[Wyrm's Crossing]]. The player may choose to interact with them to find out some additional info about Cazador's plans {{note|As other spawn, unlike Astarion, are not protected from sunlight by a tadpole, approaching them with certain daylight-issuing weapons equipped (for, example, the [[Blood of Lathander]]), will result in them gaining [[Sunlight Hypersensitivity]] condition and teleporting away, before the party can interrogate them. This doesn't have any impact on quest progression}}.
: Regardless of whether the player manages to speak with these spawn or not, after a couple of long rests in the area a scene will trigger where four other spawn assault the party at camp, either to convince Astarion to return to their master or to kidnap him should he refuse. If the player chooses to take Astarion's side, his siblings will attack the party, but teleport away as soon as they are reduced to 1 HP. In the dialogue with the spawn and another one that follows the fight, the player is free to choose any lines they want, but certain choices will result in Astarion disapproving of the player character and even breaking the relationship if they were partnered.  
: Regardless of whether the player manages to speak with these spawn or not, after a couple of long rests in the area a scene will trigger where four other spawn assault the party at camp, intending either to convince Astarion to return to their master or to kidnap him should he refuse. If the player chooses to take Astarion's side, his siblings will attack the party, but teleport away as soon as they are reduced to 1 HP. In the dialogue with the spawn and another one that follows the fight, the player is free to choose any lines they want, but certain choices will result in Astarion disapproving of the player character and even breaking the relationship if they were partnered.  


* Once the player confronts and defeats [[Cazador Szarr]] in his [[Cazador's Dungeon|dungeon]], the player must make a decision before concluding Astarion's quest. Astarion will seek the player's help to ascend. As a companion, he is not able to ascend on his own. There are four potential outcomes:  
* Once the player confronts and defeats [[Cazador Szarr]] in his [[Cazador's Dungeon|dungeon]], the player must make a decision before concluding Astarion's quest. Astarion will seek the player's help to ascend. As a companion, he is not able to ascend on his own. The player can convince Astarion to simply kill Cazador and remain a spawn, or help him to perform the Rite and become a Vampire Ascendant. Note that the latter decision will cause not only the death of Cazador and other 'sibling' spawn, but every single captive spawn in the dungeon cells around.
** Passing a [[Dice rolls|DC 18]] [[persuasion]] check to convince Astarion not to ascend, Astarion remains in the party.  
 
** Failing the persuasion check, resulting in Astarion leaving the party permanently.  
There are four potential outcomes:  
** Helping him to complete the [https://forgottenrealms.fandom.com/wiki/Rite_of_Profane_Ascension Rite of Profane Ascension] and become the Vampire Ascendant.  
** Passing a {{Ability check|Persuasion|18}} (or {{Ability check|Persuasion|15}}, if the player previously used discussion lines and passed {{Ability check|Insight|20}} to see what really drives him) to convince Astarion not to ascend (Astarion remains in the party).  
** Interrupting the ritual, which will result in Astarion attacking the party.
** Refusing to help Astarion (or failing the Persuasion check), either resulting in Astarion leaving the party permanently.
* If Astarion is allowed to ascend, his dynamic with a romanced player character will change significantly, to reflect the fact that he is following in Cazador's footsteps.
** Start the ritual, but interrupt it in the middle, which will result in Astarion attacking the party.  
** Helping him to complete the Rite and become the Vampire Ascendant.  
 
If Astarion is allowed to ascend, his behaviour will change considerably immediately after the Rite.{{note|'' "The very composition of my blood has been altered…" <br>"I can hear <…> all the lowly creatures of this plane are begging to serve"<br>"You hold your breath while I speak. You await my command"<br>"The world will stir in fear" '' - Astarion's quotes from post Black Mass dialogue in the dungeon.}}. As a result, his dynamic with a romanced player character will change significantly.
 
The player will have several occasions to comment on his changed behaviour: they might tell him that he is now controlling and manipulative, or that there's nothing of the man they loved left in him. However, Astarion himself feels these changes are right when (and if) he admits them.


====Romance conclusion====
====Romance conclusion====
:If the player long-rests after the [https://forgottenrealms.fandom.com/wiki/Rite_of_Profane_Ascension Rite of Profane Ascension] concludes, an additional scene with Astarion will be triggered. The scene will vary depending on the outcome of the rite – ascended or not. Both options have additional content along with the potential for a love confession and a second romance scene.
If the player long-rests after the Rite of Profane Ascension is concluded, an additional scene with Astarion will be triggered. There are two different cutscenes depending on the outcome of the rite. Both include a dialogue and - possibly - a subsequent romance scene.
:* If Astarion ascends, the player has the option to become a vampire spawn. Dialogue selection will determine whether the suggestion to become a vampire comes from Astarion or the player. During this conversation, multiple dialogue options can lead to Astarion telling the player he loves them (4 variations). Note that as with other scenes, Astarion’s tone and response will generally match the tone of the dialogue option selected by the player. Astarion will not continue the relationship with a player who does not want to become a spawn, but he will remain in the party. If the player does not long-rest and instead goes straight to the end-game fight, the relationship continues with Astarion and a mortal player. If the player initially consents to becoming his vampire spawn, the player can then consent to sleeping with him again or not - neither option impacts Astarion's decision to turn the player into a spawn (this offer can come from Astarion or the player depending on dialogue selection). During the romance scene, Astarion bites the player. Immediately following the romance scene, another scene occurs where he turns the player into his spawn. He will ask the player to kneel, you can consent to kneeling, refuse to consent and say no, or kick him in the crotch. Note: If the player assaults Astarion by kicking him, he will permanently leave the party. If the player says no to kneeling a second time, the relationship will end. If the player continues to consent to becoming his vampire spawn, Astarion will bite the player a second time; the player can ask for a gentle (on the hand) or rough (hand around the neck) option. Either way, Astarion will thank the player for giving him everything and bite the player a third and final time. After awakening, the player will have received the [[Vampire Bite|Bite]] ability which provides the [[Happy (Condition)|Happy]] condition. The location of the romance scene depends on the location of the player’s camp (e.g., if the player’s camp is in [[Elfsong Tavern]], the romance and turning scene takes place in a private room there).
* If the player chose to help Astarion become an Ascendant, they will have an option to become a vampire spawn. This might be a straightaway player character's request, but if the player does not use this line in the dialogue, Astarion himself will eventually try to seduce them into becoming a spawn. During the course of conversation, multiple dialogue options can lead to Astarion telling the player character he loves them (with allowance for his ''new'' understanding of the 'love' concept).
:** If playing Karlach origin, there is no romance scene and Astarion is not able to turn her into a spawn. Some players may find the language used by Astarion towards Karlach to be upsetting {{note|Astarion will yell at Karlach when he is not able to turn her. During their next conversation, depending on dialogue selections, Astarion may say to Karlach: "You're defective. Broken. Doomed."}}.
:* If the player eventually consents to becoming a spawn, they can then choose whether to sleep with Astarion again or not. However, neither choice there will impact the new-sprung Ascendant's intent to turn the player character, the only difference is whether another scene of sexual intercourse is shown. If Astarion's approval hasn't been maxed up yet, agreeing to sleep with him will raise it a bit.
:* If Astarion did not go through with the Rite and remains a vampire spawn, he will tell the player he would like to show them something outside the city, and take them to see his grave in the [[Lower City]] [[Graveyard]] {{note|You cannot find this gravestone by visiting the graveyard outside of this cutscene, but judging by other cutscene landmarks it seems to be located under the willow tree, next to Karlach's parents' graves. The name on the stone is written in Thorass alphabet and might be read as <br>'' 'Astarion Ancunin' '' <br>However, the dates below do not match other dating found throughout the game and in FR lore <br>{{FRWiki|Thorass_alphabet|long}} }}. There is no option to break-up during this interaction. After the initial discussion, the player can consent to sleeping with Astarion or not - neither option impacts the relationship. The player must consent to sleeping with Astarion in order to have Astarion say he loves the player. The romance scene always occurs outdoors on his grave.
:: Whatsoever, the cutscene proceeds to another background (depending on the location of the player’s camp) and into another dialogue with Astarion, where he will ask the player to kneel. At this point the player may roll a {{Ability check|Wisdom|18}} to unveil Astarion's true attitude towards the player character. Successful check will reveal that as Ascendant, he considers even his beloved one belonging to the lower order of creatures and shall ever treat them accordingly. Nevertheless, the player might either give in and kneel, or refuse to do it, or choose to kick Astarion in the crotch {{note|Doing this will cause Astarion to permanently leave the party}}.
:: Agreeing to kneel will trigger the process proper of turning the player character. Before making the final bite, Astarion will thank them for giving him ''everything''. He doesn't make it clear, though, whether he means everything ''he himself'' ever wanted to acquire, or everything the character ever had, including their own life. After awakening, the player character will have received the [[Vampire Bite]] ability which provides the [[Happy (Condition)|Happy]] condition {{note|Still, whenever player character obtains this condition, their infobox will have the formulation '' "Astarion's vampiric hunger has been sated…" '' in it}}.
:: If the player refuses to kneel twice, Astarion will leave them and, in addition, end the romance. In his new status, he does not want to continue the relationship with someone he won't be able to exert total control on, which is reflecting the fact that he is following in Cazador's footsteps.
 
:: The next morning, the player character might have a unique dialogue with Astarion (he will prompt it himself in case he turned them into a spawn). During it he reveals his grand plans of conquering as much influence and power as he can (with the spawn character by his side or without them). He will also express his newfound feeling of all-permissiveness, especially if the player rejected his offer to become a spawn {{note|'' "I can take anything I want. I should have made you a spawn just to teach you that." '' - post break-up dialogue with Astarion the Ascendant at the camp.}}.
 
:* If the player refused to become a vampire spawn and still kept high enough approval from Astarion, then after several long rests Astarion will prompt another dialogue. He will tell the player that he understands and takes in their decision, and also admit he underestimated the strength of their spirit. Still, Astarion will confess that he wanted to turn the player character into a spawn only to acquire a plaything and have some fun, but eventually to discard them. Nonetheless, he will promise to stay by the player's side until the party will have dealed with the [[Netherbrain]]. Depending on player's choice of dialogue options, the relationship with Astarion will drop down to friendly or even neutral.
 
:* If playing as Karlach origin, there will be no romance scene, as Astarion is not able to turn her into a spawn. If he attempted and failed to turn her, Astarion would blame Karlach for it and become derisive towards her. {{note|During their next conversation, depending on dialogue selections, Astarion may call Karlach '' "pathetic" '', ''"broken"'', and ''"doomed"''}}.
 
* If Astarion was successfully convinced not to go through with the Rite and remains a vampire spawn, he will tell the player he would like to show them something outside the camp, and take them to see his grave in the [[Lower City]] [[Graveyard]] {{note|The player cannot find this tombstone by visiting the graveyard outside of this cutscene, but judging by other cutscene landmarks it seems to be located under the willow tree, next to Karlach's parents' graves. The name on the stone is written in Thorass alphabet and might be read as <br>'' 'Astarion Ancunin' '' <br> (which is the only possibility to find out his last name). However, the dates below do not match other dating found throughout the game and in FR lore <br>{{FRWiki|Thorass_alphabet|long}} }}. After the initial discussion, Astarion will chisel current year as a new 'birth' date on the tombstone and confess he wants the player character to remain his partner. Through the dialogue, no options (not even ironical and sarcastic lines) won't lead the spawn to break up with the player character. After that, the player can consent to sleeping with Astarion or not; again, neither option impacts the further relationship. If the player agrees, Astarion will confess his love to the character, and the scene will proceed into romance intercourse right nearby Astarion's grave.
 
:: The next morning, the player may discuss with Astarion what has happened in the dungeons in retrospective, and the spawn will sincerely thank them again for leading him away from the edge of irrevocable losing his true self. He will call it a gift he will never forget (just like the first time they allowed him to drink their blood in [[Act One]]).
 
The next day after concluding the Rite, if the player character remained partnered with Astarion (regardless of the Rite outcome), the player might again choose the option to break up with him deliberately. Interestingly, Astarion the Ascendant will be utterly outraged about the break-up with a newly created spawn, but still consent to it.
 
If the player does not long-rest and instead goes straight to the end-game fight, the relationship continues between Astarion and a mortal player. In that case, the final partnered cutscene with Astarion the Ascendant will include the option to ask him make the character his spawn {{verify}}.


===Epilogue party===
===Epilogue party===
Astarion's behaviour and reactions at the Epilogue party, again, differ heavily depending on the outcome of his personal quest and slightly - on the player's decision to remain partnered with him or to break up, in each case.
Astarion's behaviour and reactions at the Epilogue party, again, differ heavily depending on the outcome of his personal quest and slightly - on the player's decision to remain partnered with him or to break up, in each case.
* '''Astarion the Vampire Ascendant''' - partnered:
** Depending on dialogue selection, Astarion can confirm his feelings for the player and his thoughts about how the relationship is going. The player has the option for a positive or negative response to his comments.
* '''Astarion the Vampire Ascendant''' - ex-partners:
** Depending on dialogue selection, Astarion discusses his current plans with the player and tells the player he misses them. The player has the option for a positive or negative response to his comments, positive dialogue selections lead to Astarion opening up more to the player.


* '''Astarion the Vampire Spawn''' - partnered:
* '''Astarion the Vampire Ascendant''' has spent time passed spinning assiduously his web of power in the Baldur's Gate.
** Astarion talks to the player about the other state of the companions and confirms he'll always be there for the player.
 
* '''Astarion the Vampire Spawn''' - ex-partners:
:* Partnered: If the player chose to become a vampire spawn and remained by Astarion's side, the latter will express ultimate arrogance and sense of superiority over all former companions, player character included. Should the player doubt Astarion's opinion, they will immediately witness a fit of his temper. On the contrary, if the player sucks up to him, the new-sprung vampire lord will be pleased but take it for granted. Astarion will also ask the spawn player character to mingle with former companions - but not as much as to have fun and catch up with them, but rather to pick any information that could possibly be useful in the future.
** Astarion will update the player on his activities which will vary depending on if he is leading the spawn in the underdark, seeking a way to find the sun, or adventuring. Depending on dialogue selections, he may confirm that he misses the player.
 
:* Broken-up: Astarion readily boasts of his recent achievements and conquers, and discusses his current plans with the player. He admits, though, his loneliness, as there's no one by his side who he could share his triumph with.
 
* '''Astarion the Vampire Spawn''' has become a wandering adventurer and a ''bravo''.
:* Partnered: Astarion simply prompts the player to mingle with other companions, reasoning that they both have ahead a great deal of time to spend together. He confirms he'll always be there for the player.
:* Broken-up: Astarion will update the player on his activities which will vary depending on whether he is leading the spawn in the Underdark, seeking a new way to stay in the sun, or simply adventuring. He will admit that he regrets losing 'help' from the tadpole, but say that he has developed acceptance of his fate. He also may confirm that he misses the player character.


==Romance mechanics==
==Romance mechanics==
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