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Rescue the Gnome: Difference between revisions

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** If you are any other race and say you 'just want to pass by', you can pay him 1000 [[Gold]] to leave.
** If you are any other race and say you 'just want to pass by', you can pay him 1000 [[Gold]] to leave.
*** This can be lowered with a [[Persuasion]] for 500 or 250 at a DC 10 or to 100 at a DC 15.  
*** This can be lowered with a [[Persuasion]] for 500 or 250 at a DC 10 or to 100 at a DC 15.  
*** Using [[Detect Thoughts]] can have the price lowered to 5, but Fezzerk and his gang won't leave. Talking to him again will start a fight.  
*** Using {{SAI|Detect Thoughts}} can have the price lowered to 5, but Fezzerk and his gang won't leave. Talking to him again will start a fight.  
**Having the [[Brand of the Absolute]] will have him leave.  
**Having the [[Brand of the Absolute]] will have him leave.  
** Using a Illithid Persuasion at a DC 2.
** Using a Illithid Persuasion at a DC 2.
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Choosing to use the "'''Release Brake'''" lever instead causes the windmill machinery to spin much faster, leading to Barcus being launched into the sky by inertia, and subsequently dying. His body can be found on the western road leading out of Blighted Village.
Choosing to use the "'''Release Brake'''" lever instead causes the windmill machinery to spin much faster, leading to Barcus being launched into the sky by inertia, and subsequently dying. His body can be found on the western road leading out of Blighted Village.


If the windmill is stopped properly, the player can then free Barcus by interacting with him. Barcus offers the player his luggage (which contains various goods, including a [[Smokepowder Satchel]]) in the basement of the windmill, reasoning that lugging around the extra weight was what got him caught in the first place. Note - actually saving Barcus is not required to obtain this quest reward, as his luggage will be in the basement regardless.  
If the windmill is stopped properly, the player can then free Barcus by interacting with him. Barcus offers the player his luggage (which contains various goods, including a {{SmRarityItem|Smokepowder Satchel}}) in the basement of the windmill, reasoning that lugging around the extra weight was what got him caught in the first place. Note - actually saving Barcus is not required to obtain this quest reward, as his luggage will be in the basement regardless.


== Quest rewards ==
== Quest rewards ==

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