23,786
editsAd placeholder
Act Three: Difference between revisions
Jump to navigation
Jump to search
→Summary
Line 16: | Line 16: | ||
== Summary == | == Summary == | ||
Act Three is the final act of the game, concluding all companion stories and the main quest-line of the game. Discovering the leaders of the cult of the Absolute while searching for | Act Three is the final act of the game, concluding all companion stories and the main quest-line of the game. Discovering the leaders of the cult of the Absolute while searching for {{CharLink|Ketheric Thorm}} in the [[Mind Flayer Colony]] below Moonrise Towers, the party learns the true identity of the Absolute, and the means by which it is controlled. | ||
With | With {{CharLink|Enver Gortash}} and {{CharLink|Orin|Orin the Red}} stationed in Baldur's Gate, the party travels there to obtain their Netherstones, and use them to control or defeat the [[Netherbrain]]. | ||
While in the city, the party may stumble into old allies and acquaintances, such as the [[ | While in the city, the party may stumble into old allies and acquaintances, such as the [[Tiefling Refugees]], and make new ones who can help in their charge against the Netherbrain. | ||
==Quests== | ==Quests== |