Ad placeholder

Astarion: Difference between revisions

Jump to navigation Jump to search
2 bytes removed ,  9 July 2024
Line 152: Line 152:
'''Life as a spawn vigilante'''
'''Life as a spawn vigilante'''


If the player character stopped the ritual peacefully by persuading him to be better or euthanizing a different spawn during the battle with Cazador, Astarion's sunlight vulnerability spontaneously returns to him a few minutes after defeating the Netherbrain, ending the hope that his immunity from the tadpole might be permanent. After quickly saying goodbye he is forced to run away and find shade, but the narrator or another companion reassures the player that he will be safe. Back to a normal vampire spawn, Astarion continues adventuring on his own as a nighttime assassin—but a heroic one who only kills "the right people" that deserve it. Instead of grieving over his inability to be in the sun, he develops a renewed sense of self, accepting the dark as a part of him and being driven by his newfound inspiration of hope rather than fear. If romanced, the player character can join him in these adventures, or if romanced as origin {{CharLink|Karlach}}, he can instead join her in [[Avernus]].
If the party stopped the ritual peacefully by persuading him to be better or euthanizing a different spawn during the battle with Cazador, Astarion's sunlight vulnerability spontaneously returns to him a few minutes after defeating the Netherbrain, ending the hope that his immunity from the tadpole might be permanent. After quickly saying goodbye he is forced to run away and find shade, but the narrator or another companion reassures the player character that he will be safe. Back to a normal vampire spawn, Astarion continues adventuring on his own as a nighttime assassin—but a heroic one who only kills "the right people" that deserve it. Instead of grieving over his inability to be in the sun, he develops a renewed sense of self, accepting the dark as a part of him and being driven by his newfound inspiration of hope rather than fear. If romanced, the player character can join him in these adventures, or if romanced as origin {{CharLink|Karlach}}, he can instead join her in [[Avernus]].


'''Life as a vampire overlord'''
'''Life as a vampire overlord'''


If the player failed to stop the ritual or allowed him to complete it, Astarion takes over the [[Szarr Palace]] as his own and becomes an ascended vampire lord, rising in status and power in Baldur's Gate. When spoken to at the Reunion Party, Astarion brags about his rising status as the city's "puppet-master" and generally looks down upon the player character. He can be challenged on his new behavior and compared to Cazador, but Astarion brushes off these callouts.
If the party failed to stop the ritual or allowed him to complete it, Astarion takes over the [[Szarr Palace]] as his own and becomes an ascended vampire lord, rising in status and power in Baldur's Gate. When spoken to at the Reunion Party, Astarion brags about his rising status as the city's "puppet-master" and generally looks down upon the player character. He can be challenged on his new behavior and compared to Cazador, but Astarion brushes off these callouts.


If romanced and turned into a vampire spawn, Astarion asks the player character to talk with the other companions at the Reunion Party, gather information, and share it with him later while he stays behind and drinks wine. He is surprised to hear that the others are somehow succeeding in life without his supervision, but he is uninterested to engage in conversation with them himself. If romanced as a [[Mind flayers|mind flayer]], the player character is simply an ally to Astarion, as they can't be turned into a spawn, but his Reunion Party dialogue remains the same as if they were one. If romanced as origin Karlach, he breaks up with her (as she is unable to be bitten either) during her next Long Rest or demands to bring her to Avernus if she fights the Netherbrain immediately after his ascension without resting.
If romanced and turned into a vampire spawn, Astarion asks the player character to talk with the other companions at the Reunion Party, gather information, and share it with him later while he stays behind and drinks wine. He is surprised to hear that the others are somehow succeeding in life without his supervision, but he is uninterested to engage in conversation with them himself. If romanced as a [[Mind flayers|mind flayer]], the player character is simply an ally to Astarion, as they can't be turned into a spawn, but his Reunion Party dialogue remains the same as if they were one. If romanced as origin Karlach, he breaks up with her (as she is unable to be bitten either) during her next Long Rest or demands to bring her to Avernus if she fights the Netherbrain immediately after his ascension without resting.
24,097
edits

Navigation menu