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Difficulty: Difference between revisions
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→Custom: Proficiency bonus is a bonus, not a multiplier. Changed 4x to +4, etc.
(→Honour: wrong word) |
(→Custom: Proficiency bonus is a bonus, not a multiplier. Changed 4x to +4, etc.) |
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Line 129: | Line 129: | ||
* Tactician: No details. | * Tactician: No details. | ||
; Proficiency bonus : Increase the proficiency bonus of all characters - reducing the impact of random rolls. This will impact game balance. | ; Proficiency bonus : Increase the proficiency bonus of all characters - reducing the impact of random rolls. This will impact game balance. | ||
* Default: | * Default: 0. (At level 1 +2). | ||
* Range: - | * Range: -1 - +4 (At level 1, total bonus at setting -1 is +1, 0 is +2, +1 is +3, +2 is +4, +3 is +5 and +4 is +6) | ||
; Enemy critical hits : Enemies will be able to score [[Attack_roll#Critical_Miss_/_Critical_Hit|Critical Hits]]. | ; Enemy critical hits : Enemies will be able to score [[Attack_roll#Critical_Miss_/_Critical_Hit|Critical Hits]]. | ||
* Default: On | * Default: On |