22,572
editsAd placeholder
Alchemy: Difference between revisions
Jump to navigation
Jump to search
no edit summary
Tags: Mobile edit Mobile web edit |
No edit summary |
||
Line 1: | Line 1: | ||
[[File:Alchemy window.png|thumb|In-game window]] | [[File:Alchemy window.png|thumb|In-game window]] | ||
'''Alchemy''' is a crafting mechanic that allows | '''Alchemy''' is a crafting mechanic that allows to turn your collection of herbs, wild mushrooms, crystals, and monster components into [[potions]], [[elixirs]], [[grenades]], and [[coatings]]. | ||
All alchemical ingredients including extracts of them are stored in the [[Alchemy Pouch]]. | |||
{{Spells}} | {{Spells}} | ||
== Basic process == | == Basic process == | ||
The Alchemy interface can be accessed by pressing H, when out of combat. | |||
Alchemy can be divided into two different crafting processes: creating [[consumables]] (potions, elixirs, grenades and coatings), and creating [[#Extractions|Alchemical Extracts]] (sublimates, salts, essences, ashes, vitriols and suspensions). | Alchemy can be divided into two different crafting processes: creating [[consumables]] (potions, elixirs, grenades and coatings), and creating [[#Extractions|Alchemical Extracts]] (sublimates, salts, essences, ashes, vitriols and suspensions). |