Ad placeholder

Johl: Difference between revisions

Jump to navigation Jump to search
103 bytes removed ,  23 May
updated infobox, added combat
m (Swapped Forest navbox to Sunlit Wetlands)
(updated infobox, added combat)
Line 4: Line 4:
| image = Johl.png
| image = Johl.png
}}
}}
{{Infobox character
{{Infobox creature|movement m=9|weight kg=75|level=9|str=12|dex=11|con=10|int=9|wis=10|cha=9|hp=9|e hp=6|ac=10|t hp=11|passives=Opportunity Attack|name=Johl|image=Johl.png|family=[[Demir]] (brother)
| name = Johl
[[Mayrina]] (sister)|size=Medium|type=[[Humanoid]]|race=[[Human]]}}
| image = Johl.png
| race = [[Human]]
| family = [[Mayrina]] (sister}<br>[[Demir]] (brother)
| level = 1


| modules =
{{Infobox statistics
| child = yes
| size = Medium
| type = Humanoid
| armour_class = 10
| hit_points = 9
| hit_points_tactician = 11
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 50
| weight_lb = 100
| hiddenlevel = 1
| str = 12
| dex = 11
| con = 10
| int = 9
| wis = 10
| cha = 9
}}
}}
'''Johl''' is a [[Human]] NPC in [[Baldur's Gate 3]]. He can be found at the [[Sunlit Wetlands]], searching for his sister [[Mayrina]].
'''Johl''' is a [[Human]] NPC in [[Baldur's Gate 3]]. He can be found at the [[Sunlit Wetlands]], searching for his sister [[Mayrina]].


Line 48: Line 23:


By toggling on non-lethal attacks during the fight, the brothers can be spared. Their corpses do not appear in the swamp, and the player has the option to tell Mayrina that her brothers are merely knocked unconscious. Humorously, she still cries out that they are dead.
By toggling on non-lethal attacks during the fight, the brothers can be spared. Their corpses do not appear in the swamp, and the player has the option to tell Mayrina that her brothers are merely knocked unconscious. Humorously, she still cries out that they are dead.
== Combat ==
=== Attacks and Abilities ===
{{Feature box|main hand attack|item=Pitchfork}}


== Quests ==
== Quests ==

Navigation menu