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If the party undertakes [[Deal with the Devil]] and decides to [[Escape the Deal]], the party can find Mol's infernal contract.
If the party undertakes [[Deal with the Devil]] and decides to [[Escape the Deal]], the party can find Mol's infernal contract.


The contract is in the [[House of Hope]], locked in a room with an Inert Infernal Gem (X:-6481, Y:2944). Interacting with the gem requires a Wisdom (DC 10) and an Arcana (DC 20) check to open. If the party takes the contract and returns it to Mol, she is impressed and thanks them. She can be convinced to help the party with her new powers with a Persuasion check (DC 15). If the party killed [[Raphael]] and informs her of this, she gets angry and says she'll take over the Guild with or without the contract, but that her Guild won't look kindly on the party.
The contract is in the [[House of Hope]], locked in a room with an Inert Infernal Gem (X:-6481, Y:2944). Interacting with the gem requires a [[Wisdom]] (DC 10) and an [[Arcana]] (DC 20) check to open. If the party takes the contract and returns it to Mol, she is impressed and thanks them. She can be convinced to help the party with her new powers with a [[Persuasion]] check (DC 15). If the party killed [[Raphael]] and informs her of this, she gets angry and says she'll take over the Guild with or without the contract, but that her Guild won't look kindly on the party.
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