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Callous Glow Ring: Difference between revisions

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Change link to "the Blood of Lathander" (Weapon), was the "Blood of Lathander" (Quest)
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m (Change link to "the Blood of Lathander" (Weapon), was the "Blood of Lathander" (Quest))
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[[Act Two]]: Contained inside an Opulent Chest in the vault room near [[Balthazar]], inside the [[Gauntlet of Shar]], {{Coords|-821|-752}}
[[Act Two]]: Contained inside an Opulent Chest in the vault room near [[Balthazar]], inside the [[Gauntlet of Shar]], {{Coords|-821|-752}}
| notes = * The ingame tooltip does not specify the damage type, but it is {{DamageType|Radiant}}.
| notes = * The ingame tooltip does not specify the damage type, but it is {{DamageType|Radiant}}.
* The Callous Glow effect requires the target to be standing in a light level of {{Cond|Clear Area}}. Due to this, the Callous Glow Ring has decent synergy with weapons that shed their own light, such as the [[Blood of Lathander]] or the [[Moonlight Glaive]].
* The Callous Glow effect requires the target to be standing in a light level of {{Cond|Clear Area}}. Due to this, the Callous Glow Ring has decent synergy with weapons that shed their own light, such as [[the Blood of Lathander]] or the [[Moonlight Glaive]].
* Actions and spells that deals multiple instances of damage, like {{SAI|Flurry of Blows}}, {{SAI|Magic Missile}}, or {{SAI|Scorching Ray}} will apply the additional damage for every instance.
* Actions and spells that deals multiple instances of damage, like {{SAI|Flurry of Blows}}, {{SAI|Magic Missile}}, or {{SAI|Scorching Ray}} will apply the additional damage for every instance.
* The {{DamageText|2|Radiant}} damage is added to almost all damage sources originating from the wearer.
* The {{DamageText|2|Radiant}} damage is added to almost all damage sources originating from the wearer.

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