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Dice rolls: Difference between revisions
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; Spell save DC : For the Difficulty class of a spells that can be saved against is determined through the following formula: | ; Spell save DC : For the Difficulty class of a spells that can be saved against is determined through the following formula: | ||
:: {{InfoBlob|8 + proficiency bonus + spellcasting ability modifier}}. | :: {{InfoBlob|8 + proficiency bonus + spellcasting ability modifier}}. | ||
Certain [[List of Equipment that Affect Spell DC|equipment]] worn by the caster can also affect their Spell DCs. | |||
; Weapon save dc : Each weapon action can grant its own inherent bonus DC that isn't listed anywhere, but most frequently it's +2. The Difficulty Class of saves allowed by weapon actions is calculated as follows: | ; Weapon save dc : Each weapon action can grant its own inherent bonus DC that isn't listed anywhere, but most frequently it's +2. The Difficulty Class of saves allowed by weapon actions is calculated as follows: | ||
:: {{InfoBlob|1=Weapon Action DC = 8 + proficiency bonus + [[Strength|Strength]] or [[Dexterity|Dexterity]] + inherent weapon action bonus DC}} | :: {{InfoBlob|1=Weapon Action DC = 8 + proficiency bonus + [[Strength|Strength]] or [[Dexterity|Dexterity]] + inherent weapon action bonus DC}} |