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Dice rolls: Difference between revisions
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The range of results is usually given in parentheses. For example, a single dart from a {{SAI|Magic Missile|h=20px}} spell does 1d4+1 (2-5) Force damage, meaning it rolls 1d4 and adds 1 to the result, giving a possible total of between 2 and 5 points of damage. | The range of results is usually given in parentheses. For example, a single dart from a {{SAI|Magic Missile|h=20px}} spell does 1d4+1 (2-5) Force damage, meaning it rolls 1d4 and adds 1 to the result, giving a possible total of between 2 and 5 points of damage. | ||
Dice rolls are expressed in the game using both dice notation: {{math|xdN + y}}, where ''x'' is the number of dice rolled, and ''N'' is the number of sides of those dice. ''y'' is the sum of all modifiers added to the | Dice rolls are expressed in the game using both dice notation: {{math|xdN + y}}, where ''x'' is the number of dice rolled, and ''N'' is the number of sides of those dice. ''y'' is the sum of all modifiers added to the dice roll. | ||
The game also | The game also expresses damage using a range: {{math|a \sim b}}, where ''a'' is the minimum damage possible and ''b'' is the maximum damage possible. | ||
== Modifiers == | == Modifiers == |