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Attacks: Difference between revisions
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m
clarify crit hit/crit miss section a bit
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m (clarify crit hit/crit miss section a bit) |
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== Critical Miss / Critical Hit == | == Critical Miss / Critical Hit == | ||
As a special case, a roll of 1 means that the attack fails regardless of bonuses | As a special case, a roll of 1 means that the attack fails to connect, regardless of bonuses or the target's Armour Class. This is called a '''Critical Miss'''. | ||
Likewise, a roll of 20 means the attack succeeds regardless of the target's Armour Class. This is called a '''Critical Hit'''. A critical hit rolls all the [[Damage Rolls|damage]] dice of the attack twice, including damage dice from other sources such as [[Sneak Attack (Melee)|sneak attacks]], poison, and [[Paladin]] smites. | |||
== Modifiers == | == Modifiers == |