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== Common resources == | == Common resources == | ||
Common resources are resources available to all creatures | Common resources are resources available to all creatures: | ||
{{ | {{horizontal list| | ||
* {{SmallIcon|Action Icon.png}} Action | |||
* {{SmallIcon|Bonus Action Icon.png}} Bonus action | |||
* {{SmallIcon|Reaction Icon.png}} Reaction | |||
* {{SmallIcon|Movement Speed Icon.png}} Movement speed}} | |||
A creature's common resources recharge at the start of its turn. | |||
=== Actions === | |||
{{main|Actions}} | |||
Most actions require the acting creature to expend one or more resources, usually at least one of the three common resources associated with actions. | |||
Creatures have one charge per turn for each of three resources, by default. However, there are multiple [[List of sources of additional resources|ways of gaining additional charges]]. | |||
: | Some actions, such as those that grant additional Action resources, do not require any common resources to be expended. | ||
==== Action ==== | |||
: {{ | {{blockquote|Your primary resource in combat.}} | ||
The Action resource is the most common resource expended to take actions, and is required by most actions in the game. | |||
==== Bonus action ==== | |||
{{blockquote|Your secondary resource in combat.}} | |||
Some actions, frequently referred to as ''bonus actions'', require a Bonus Action to be expended when taken. | |||
Some [[features|class features]] allow a creature to take specific actions by expanding a Bonus Action even when they would normally be required to expend an Action to take them | |||
Additionally, a few actions require {{em|both}} an Action and a Bonus action to be expended when they are taken. | |||
==== Reaction ==== | |||
{{main|Actions#Reactions}} | |||
{{blockquote|Reactions such as [[Opportunity Attack]], are responses you can have to events. Reactions can trigger both during and outside of your turn.}} | |||
The Reaction resource is expended by creatures when taking reactions, which are actions that a creature is promoted to take in response to certain triggers, either on their own turn or another creature's. | |||
Some reactions {{em|do not}} require a creature to expend a Reaction. These are usually class features that are triggered under specific circumstances, often as part of making an [[Attacks|attack]], such as when a [[rogue]] is prompted to make a [[Sneak Attack]] or when a [[paladin]] is prompted to use [[Divine Smite]]. | |||
=== Movement speed === | |||
{{blockquote|How far you can move each turn.}} | |||
A creature's movement speed determines how far they may move per turn, on a 1:1 ratio. | |||
A creature's [[race]] determines whether their default movement speed is ''slow'', ''normal'' or ''fast'': | |||
* Slow: {{distance|m=7.5|ft=25}} | |||
* Normal: {{distance|m=9|ft=30}} | |||
* Fast: {{distance|m=10.5|ft=35}} | |||
Most playable races have normal movement speed, but [[dwarf|dwarves]], [[halfling|halflings]] and [[gnome|gnomes]] have slow movement speed, whereas [[Elf#Wood elf|wood elves]] and [[Half-elf#Wood half-elf|wood half-elves]] have fast movement speed. | |||
Some [[conditions]] temporarily increase or decrease a creature's movement speed, and all creatures can [[Dash]] to double their movement speed for that turn. There are also multiple [[List of sources of movement speed|ways of increasing movement speed]], both temporarily and permanently. | |||
== Spell slots == | == Spell slots == | ||
Spell slots are | Spell slots are expended by casters to cast [[spells]] they know. Each spell slot also has a level which determines what level of spells it can be expended to cast. | ||
Spell slots come in two variants: | |||
* {{SmallIcon|4 Level 1 Spell Slots.png}} Spell slots, granted by classes with the [[Spells#Spellcasters|classes with the Spellcasting feature]]. | |||
* {{SpellSlot|1 Warlock|2|w=24}} Warlock spell slots, which come from the [[Pact Magic]] feature that [[warlocks]] receive. | |||
{{ | |||
; {{ | === Spellcasting spell slots === | ||
{{blockquote|Uses to cast spells.}} | |||
: | Ordinary spell slots exist in levels 1-6 and come from the Spellcasting feature. They replenish on taking a long rest. | ||
Spellcasting spell slots can also be used to cast warlock spells if the caster has expended all their warlock spell slots. | |||
=== Warlock spell slots === | |||
{{blockquote|Uses to cast Warlock spells.}} | |||
Warlock spell slots come from the Pact Magic feature and replenish on taking a short rest. Unlike spell slots from the Spellcasting feature, warlock spell slots are always the highest level available, and spells cast with them are [[upcast|upcasted]] accordingly. However, warlock spell slots only exist in levels 1-6, and cannot be used to cast 6th level spells. | |||
Warlock spell slors can also be used to cast normal spells if the castsd has no Spellcasting spell slots left. | |||
== List of resources == | |||
{| class="wikitable" style="width:100%;" | | |||
! Name !! Recharge !! Description !! Source | |||
|- | |||
! scope="row" style="font-weight:normal;" | Action | |||
| {{Recharge|Turn}} || Primary resource expended to take actions || Common resource | |||
|- | |||
! scope="row" style="font-weight:normal;" | Bonus action | |||
| {{Recharge|Turn}} || Secondary resource expendes to take actions || Common resource | |||
|- | |||
! scope="row" style="font-weight:normal;" |Reaction | |||
| {{Recharge|Turn}} || Expended to take some reactions || Common resource | |||
|- | |||
! scope="row" style="font-weight:normal;" |Movement speed | |||
| {{Recharge|Turn}} || Maximum distance a creature can move on their turn || Common resource | |||
|- | |||
! scope="row" style="font-weight:normal;" |Spell slots | |||
| {{SmallIcon|Recharge Icons.png}} Recharge: Long rest || Used to cast spells || Class feature: [[Spellcasting]] | |||
|- | |||
! scope="row" style="font-weight:normal;" |Warlock spell slots | |||
| {{SmallIcon|Recharge Icons.png}} Recharge: Short rest || Used to cast spells || Class feature: [[Pact Magic]] | |||
|- | |||
|} | |||
== Lists of class feature resources == | == Lists of class feature resources == |