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Actions are generally taken in order to deal [[damage]] or inflict harmful [[Conditions|conditions]], but they can also be taken to [[healing|heal]] or aid allies.
Actions are generally taken in order to deal [[damage]] or inflict harmful [[Conditions|conditions]], but they can also be taken to [[healing|heal]] or aid allies.


Most actions require the creation to expend one of three resources:
Most actions require the acting creature to expend one of three resources: {{horizontal list|
{{horizontal list|
* {{SmallIcon|Action Icon.png}} Action
* {{SmallIcon|Action Icon.png}} Action
* {{SmallIcon|Bonus Action Icon.png}} Bonus action
* {{SmallIcon|Bonus Action Icon.png}} Bonus action
* {{SmallIcon|Reaction Icon.png}} Reaction
* {{SmallIcon|Reaction Icon.png}} Reaction}}
}}


By default,{{note|Additional resources can also be acquired through [[List of sources of additional resources|various means]].}} a creature has 1 charge each of these three resources that always recharges at the start of the creature's turns.
By default,{{note|Additional resources can also be acquired through [[List of sources of additional resources|various means]].}} a creature has 1 charge each of these three resources that always recharges at the start of the creature's turns.
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