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Drilldown: creatures

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creatures > strength: 15-23 & wisdom: 10-11

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name:
Act 2 differences (2) · Ghoul (2) · Mask of Vengeance (2) · Worg (2)
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wisdom:
resistances:
None (94) · bludgeoning resistant nm (27) · Piercing resistant nm (27) · Slashing resistant nm (27) · Poison Immunity (23) · Necrotic resistant full (20) · fire resistant full (9) · Bludgeoning Immunity nm (4) · Necrotic immunity (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4) · Fire resistance full (3) · Fire vulnerability (3) · lightning vulnerability (3) · Poison resistant full (3) · psychic immunity (3)
passives:
Opportunity Attack (153) · Darkvision (64) · Extra Attack (52) · Great Weapon Fighting (23) · Divine Health (19) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Tenacity (passive feature) (14) · Fey Ancestry (13) · Danger Sense (12) · Hellish Resistance (12) · Unarmoured Defence (Barbarian) (12) · Fast Movement (10) · Brave (8) · Brute (8) · Halfling Luck (8) · Sunlight Sensitivity (8) · Feral Instinct (7) · Great Weapon Master: Bonus Attack (6) · Multiattack: Wounded (Werewolf) (6)

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