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Drilldown: creatures

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creatures > xp: 150-400 & movement m: 9-12

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movement m:
race:
Human (249) · Elf (23) · Half-Orc (17) · Vampire spawn (15) · Doppelganger (13) · Dwarf (13) · Half-Elf (13) · Githyanki (11) · Redcap (8) · Tiefling (8) · Ghoul (5) · Worg (5) · Ghost (4) · Hobgoblin (4) · Skeleton (4) · Werewolf (4) · Dragonborn (3) · Drow (3)
resistances:
None (372) · poison immunity (24) · Bludgeoning resistant nm (20) · Piercing resistant nm (20) · Slashing resistant nm (20) · Necrotic resistant full (18) · Poison resistant full (11) · Fire resistant full (8) · necrotic immunity (8) · Fire Resistance full (5) · Lightning resistance full (5) · Acid Resistance full (4) · Bludgeoning vulnerability (4)
conditions:
None (329) · Aura of Murder (Aura) (54) · Sanctuary (20) · Mage Armour (15) · Aura of Protection (Aura) (12) · Unstoppable (10) · Eternally Bound (7) · Invisible (5) · Elixir of Viciousness (3) · Ephemeral Whispers (3) · Longstrider (3) · Astral Conduit (2) · Freedom of Movement (2) · Mage-Animated (2) · Marshal Undead (2) · Sacred Defiance Aura (2) · Soul Oath (2)
passives:
Opportunity Attack (439) · Extra Attack (234) · Darkvision (169) · Tactical Discipline (39) · Fey Ancestry (36) · Great Weapon Fighting (33) · Protection (32) · Prey Upon the Weak (31) · Phalanx Formation (28) · Riposte (27) · Magic Resistance (22) · Tenacity (passive feature) (21) · Archery (19) · Crossbow Expert: Point-Blank (18) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Dwarven Resilience (15) · Sunlight Hypersensitivity (15) · Vampire Regeneration (15)

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