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Drilldown: creatures

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creatures > level: 1-3 & movement m: 9-40 & wisdom: 6-14

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movement m:
race:
Goblin (96) · Human (68) · Tiefling (55) · Elf (24) · Half-Elf (24) · None (10) · Bugbear (10) · Cat (10) · Skeleton (10) · Worg (9) · Dwarf (7) · Vampire spawn (6) · Mephit (5) · Beast (4) · Drow (4) · Ghoul (4) · Githyanki (4) · Rat (4) · Zombie (4)
type:
Goblin (96) · Human (68) · Tiefling (55) · Elf (24) · Half-Elf (24) · None (10) · Bugbear (10) · Cat (10) · Skeleton (10) · Worg (9) · Dwarf (7) · Vampire spawn (6) · Mephit (5) · Beast (4) · Drow (4) · Ghoul (4) · Githyanki (4) · Rat (4) · Zombie (4)
resistances:
None (296) · Fire resistance full (34) · poison immunity (26) · fire resistant full (17) · Bludgeoning vulnerability (10) · fire magical (9) · Bludgeoning resistant nm (8) · piercing resistant nm (8) · Slashing resistant nm (8) · Necrotic resistant full (7) · poison resistant full (5) · Fire immunity (4) · slashing resistance full (4) · fire full (3) · Lightning resistance full (3) · lightning resistant full (3) · poison full (3) · Poison resistance full (3)
passives:
 Opportunity Attack (279) · Darkvision (256) · Opportunity Attack (88) ·  Hellish Resistance (54) ·  Fey Ancestry (50) ·  Darkvision (33) · None (20) ·  Feline Fall (11) ·  Forever Indebted (11) ·  Tenacity (passive feature) (9) · Brute (9) ·  Dwarven Resilience (6) ·  Sunlight Hypersensitivity (6) ·  Vampire Regeneration (6) ·  Sunlight Sensitivity (5) ·  Pack Tactics (4) ·  Undead Fortitude (4) · Blindsight (4) · Civil Militia (4)

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