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Drilldown: creatures

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creatures > dexterity: 14-18 & intelligence: 14-21

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name:
Act 2 differences (2) · Cambion (2)
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resistances:
None (43) · bludgeoning resistant nm (11) · Piercing resistant nm (11) · Lightning resistant full (10) · Slashing resistant nm (10) · Lightning resistance full (8) · Poison resistant full (8) · Fire resistant full (7) · poison immunity (7) · Cold resistant full (6) · Bludgeoning resistance nm (5) · Cold resistance full (5) · Fire Resistance full (5) · Piercing Resistance nm (5) · Slashing Resistance nm (5) · Acid resistance full (4) · Necrotic immunity (4) · Poison resistance full (4) · psychic resistant full (3) · Thunder Resistance full (3)
conditions:
None (49) · Mage Armour (13) · Aura of Murder (Aura) (7) · Astral Gravity (4) · Unstoppable (2)
passives:
Opportunity Attack (83) · Darkvision (35) · Extra Attack (27) · Magic Resistance (12) · Fey Ancestry (10) · Evasion (8) · Grave Magic (7) · Psionic Empowerment (7) · Spell Sniper (7) · Tenacity (passive feature) (7) · Turn Resistance (7) · Advanced Unarmoured Movement (6) · Deflect Missiles (passive feature) (6) · Ki-Empowered Strikes (6) · Martial Arts: Bonus Unarmed Strike (6) · Martial Arts: Deft Strikes (6) · Martial Arts: Dextrous Attacks (6) · Slow Fall (6) · Unarmoured Defence (Monk) (6) · Unarmoured Movement (6)

Showing below up to 89 results in range #1 to #89.

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