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Drilldown: creatures

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creatures > weight kg: 0-600 & dexterity: 14-17 & wisdom: 10-11

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name:
Ghoul (3) · Act 2 differences (2)
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wisdom:
race:
Human (24) · Vampire Spawn (16) · Tiefling (11) · Bugbear (10) · Ghoul (8) · Halfling (8) · Undead (7) · None (6) · Elf (6) · Gnome (6) · Half-Elf (5) · Worg (5) · Dwarf (4) · Elemental (4) · Crawling Claw (3) · Ghast (3)
resistances:
None (83) · poison immunity (27) · Bludgeoning resistant nm (25) · Piercing resistant nm (25) · Slashing resistant nm (25) · Necrotic resistant full (24) · Fire resistance full (12) · Fire resistant full (11) · Lightning resistant full (8) · acid resistant full (7) · necrotic immunity (6) · necrotic resistance full (6) · thunder resistant full (5) · cold resistant full (4) · Poison resistant full (4) · Radiant vulnerability (3) · cold resistant (2) · Fire immunity (2)
passives:
Opportunity Attack (143) · Darkvision (89) · Extra Attack (19) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Tenacity (passive feature) (12) · Fey Ancestry (11) · Hellish Resistance (10) · Brute (9) · Brave (8) · Halfling Luck (8) · Ethereal (7) · Gnome Cunning (6) · Great Weapon Fighting (6) · Great Weapon Master: Bonus Attack (6) · Shortened Stride (6) · Blindsight (5) · Great Weapon Master: All In (5) · Sunlight Sensitivity (5)

Showing below up to 158 results in range #1 to #158.

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