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creatures > movement m: 9 & dexterity: 14-17 & wisdom: 8-10

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name:
Ghoul (3) · Act 2 differences (2)
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movement m:
wisdom:
passives:
Opportunity Attack (127) · Darkvision (86) · Extra Attack (20) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (10) · Hellish Resistance (7) · Great Weapon Fighting (6) · Great Weapon Master: Bonus Attack (6) · Sunlight Sensitivity (6) · Great Weapon Master: All In (5) · None (4) · Ethereal (3) · Evasion (3) · Improved Extra Attack (3) · Living Shadow (3) · Permanently Armed (3) · Shar's Sight (3) · Tenacity (passive feature) (3) · Uncanny Dodge (3)

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