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Drilldown: creatures

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creatures > movement m: 9-40 & dexterity: 14-16 & wisdom: 2-10

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name:
Act 2 differences (2)
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movement m:
dexterity:
resistances:
None (80) · Necrotic resistant full (23) · poison immunity (23) · Bludgeoning resistant nm (21) · Piercing resistant nm (21) · Slashing resistant nm (21) · Fire resistance full (16) · Fire resistant full (6) · necrotic resistance full (6) · Acid resistant full (5) · Necrotic immunity (5) · Cold immunity (4) · Lightning resistant full (4) · psychic immunity (4) · Radiant Vulnerability (4)
passives:
Opportunity Attack (136) · Darkvision (94) · Extra Attack (22) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Fey Ancestry (10) · Sunlight Sensitivity (9) · Ethereal (7) · Hellish Resistance (7) · Great Weapon Fighting (6) · Great Weapon Master: Bonus Attack (6) · None (5) · Great Weapon Master: All In (5) · Web Walker (5) · Pack Tactics (4)

Showing below up to 151 results in range #1 to #151.

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