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creatures > movement m: 9 & dexterity: 14-16 & wisdom: 10-12

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name:
Act 2 differences (2) · Intellect Devourer (2)
movement m:
dexterity:
race:
Human (27) · Vampire spawn (16) · Bugbear (10) · Tiefling (10) · Cat (9) · High Elf (8) · Dwarf (7) · Gnoll (6) · Undead (6) · Wood Elf (6) · Ghoul (5) · Wolf (5) · None (4) · Aberration (4) · Githyanki (4) · High Half-Elf (4) · Elemental (3)
type:
Human (27) · Vampire spawn (16) · Bugbear (10) · Tiefling (10) · Cat (9) · High Elf (8) · Dwarf (7) · Gnoll (6) · Undead (6) · Wood Elf (6) · Ghoul (5) · Wolf (5) · None (4) · Aberration (4) · Githyanki (4) · High Half-Elf (4) · Elemental (3)
resistances:
None (102) · Necrotic resistant full (21) · Piercing resistant nm (20) · Slashing resistant nm (20) · Bludgeoning resistant nm (19) · fire resistance full (12) · Poison Immunity (12) · necrotic resistance full (6) · poison resistance nm (5) · Fire resistant full (4) · Acid resistant full (3) · fire full (2) · Fire immunity (2) · fire resistance nm (2) · poison resistance full (2) · Poison resistant full (2) · Radiant vulnerability (2)
passives:
 Opportunity Attack (114) · Darkvision (74) · Opportunity Attack (38) ·  Extra Attack (29) ·  Fey Ancestry (20) ·  Darkvision (18) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Tenacity (passive feature) (11) ·  Feline Fall (10) ·  Hellish Resistance (9) ·  Sunlight Sensitivity (9) · Brute (9) · None (7) ·  Dwarven Resilience (7) ·  Superior Darkvision (7) ·  Great Weapon Fighting (6) · Duergar Resilience (6) · Extra Attack (6)

Showing below up to 168 results in range #1 to #168.

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