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Drilldown: creatures

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creatures > hp: 40-84 & dexterity: 13-16 & wisdom: 6-10

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Act 2 differences (2)
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movement m:
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passives:
Opportunity Attack (88) · Darkvision (34) · Extra Attack (20) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Gnome Cunning (14) · Shortened Stride (14) · Fey Ancestry (7) · Dwarven Resilience (5) · Great Weapon Fighting (5) · Great Weapon Master: All In (5) · Great Weapon Master: Bonus Attack (5) · Sunlight Sensitivity (4) · Superior Darkvision (4) · Evasion (3) · Uncanny Dodge (3)

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